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Old 11-01-2008, 11:55 PM   #51 (permalink)
saturn1234
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Join Date: May 2006
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Quote:
Originally Posted by Dbuman View Post
being an on-and-off ffxi player for 6 years, one would realise that changing a job in ffxi is just a few clicks away, or button presses. And the subjob system in ffxi also lets you support your main job by however which way you choose. Yes some people shun particular combinations but if you can make it work, then its good for your playstyle. In WoW in order to play your own way, you have to level alot, then follow a strict path of skills, closing yourself off to other opportunities, where in ffxi you have access to all skills up to your current level. Having said that, the talent system is more strict until you can reset your skill points.
you have to level up each job in final fantasy 11 and it takes longer to level each job.....and you dont close yourself off to other opportunities, you can go to a trainer and respec for a minimal fee......

I could probably level up 2 or 3 70s in the time it takes you to get one job to level 75. And most classes dont just follow one line of talents. Some of the best most successful specs have been invented by someone thinking outside the box and mixing 2 of the trees to a fantastic effect ( SL/SL warlock, restokin, cold blood/prep, PoM Pyro) You can choose to go all the way down one tree, but thats just the most obvious way to play.

As you said yourself most classes have a predetermined "best" subjob because it is what is most effective. That seems alot more limiting to me. I played final fantasy 11 for about a year also, so i do know what that game entails. ( it is a fun game and it has its positives i did not mean to directly compare to wow it was just an odd comment for hyarume to make knowing he plays the game.)
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