Go Back   OnRPG Free MMORPG Forums > Free Games > Foreign Games

Reply
 
LinkBack Thread Tools Display Modes
Old 09-29-2009, 07:27 PM   #1001 (permalink)
Orc's Breathmint
 
Join Date: Jan 2009
Posts: 119
Reputation: 10
Default

Quote:
Originally Posted by dby2k View Post
Just read the thisisgame link only, the rest are just opinions from players.

Well basically the gist of it is correct.
And as such, you also know that certain classes have advantages in certain aspects of the bonuses.
I also did mention before (like a few weeks back), that Assassins have advantages in all the aspects.
  • More intriguing is the requirement of unlocking the various difficulties.
  • Normal Grade on normal difficulty to unlock hard difficulty.
  • Good Grade on hard difficulty to unlock expert.
  • Good Grade on expert difficulty to unlock master.
This is in essence, just like DnF. Same company, so bl3h.
It feels a LOT like DnF but.... Neople made DnF and i believe nhn made c9. Its a pretty fierce ripoff :x

Yeah, its kinda weird where the assassin type char has such a big advantage in pve.


Edit: Looking at what your saying, means then that the speed kill timer starts on hitting a mob not aggroin them then?

Edit Edit: Crap, was focusing on the scores too.. back to the drawing board



3rd edit: hir0shi corrected me, rank isnt pvp rank, its normal good excellent stuff for the map, 10% for each.

Im confused. Same map, same difficulty, both solo. Only diff was I enabled intrusion for the second one. I got two single intruders, I let one kill the other than I killed the last.

Last edited by scrangos; 09-29-2009 at 09:16 PM.
scrangos is offline   Reply With Quote
Old 09-29-2009, 07:48 PM   #1002 (permalink)
Cloud's Hair Spray
 
Girl_For_PC's Avatar
 
Join Date: Sep 2009
Location: ][_,([])][_,
Posts: 79
Reputation: 10
Default

Quote:
Originally Posted by dby2k View Post
Next time, number your questions.
Is this Irony? Because I did number my questions.. I guess it helps.

Quote:
Originally Posted by dby2k View Post
1) What is crouch? I provided the hangul for it as well so just do a comparison.
I tried.. I didn't find it on my skills. It may not be the skill I described but a skill I've already taken and thats why I cant find it. If you could describe me how "crouch" looks would be sweet.

Quote:
Originally Posted by dby2k View Post
3) You get the F kick by default. So you don't really need to care about it.
Yeah well, you didn't get my point I guess. I have the "F" kick by default. It causes 9 approximately 9 dmg on each mob = ZERO DAMAGE. The Skill NPC allows me to Lvl it up. The question is: Is it worthy to Lvl up this ability? If someone is knocked down in PvP, the right way is to "F" kick him once or twice?

/Maria
__________________
Respect or Die

Epic Game-ancer of Greece!
Girl_For_PC is offline   Reply With Quote
Old 09-30-2009, 03:16 AM   #1003 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

Quote:
Originally Posted by Girl_For_PC View Post
Is this Irony? Because I did number my questions.. I guess it helps.

I tried.. I didn't find it on my skills. It may not be the skill I described but a skill I've already taken and thats why I cant find it. If you could describe me how "crouch" looks would be sweet.

Yeah well, you didn't get my point I guess. I have the "F" kick by default. It causes 9 approximately 9 dmg on each mob = ZERO DAMAGE. The Skill NPC allows me to Lvl it up. The question is: Is it worthy to Lvl up this ability? If someone is knocked down in PvP, the right way is to "F" kick him once or twice?

/Maria
Why the heck would you want to kick the bugger? Use Shadow Wire or throw a Poison Dart at him. Or if both are under cooldown status, shoot at him with arrows, that does more damage. You want to risk getting hit by a rising attack without any superarmor skills? Really don't get players nowadays...

클라우치, now go search for that skill.

@scrangos : NHN is the publisher for both DnF and C9. And if I'm not mistaken, Neople used to be under NHN. LoL?
The end grading, as I've told hir0shi, is based on more factors. My opinion was number of players (and their final grades as well) and hits taken. Well just basing this purely on DnF style grading system which in this case, has been emulated in C9 to a certain extent. That's why DnF players like me feel right at home here.

This is also why Kiting is an efficient way to get Excellent grade or higher. Killing all at once to rack up high bonuses (especially combo bonuses which is lacking for fighter classes) without risking the lives of other teammates as well as conserving mana. Kiting is risky if you determine your teammates are noobish though and can't support you. Or if the kiter himself is noobish.

Being a kiter, you will gain many benefits, including easier killing of intruders. Nothing is better than luring all the mobs to the start point when intrusion is underway. I've done this many times. Even a team of 4 level 47 ~ 49 ranger will have trouble tackling 1 berserk guardian and 8 Champion level gorillas. Not to mention teammates spamming spells and arrows in the background. This is even better at boss room. Just aggro the boss and run towards the enemies. Knock them down, let the boss jump to your location and guard, while those knocked down get squished for extra boss damage. Anti-intrusion is easy, if you're smart.

And intrusion gives like 25% bonus. So which is better? Getting normal (100% clear exp) + intrusion bonus (25%) + bonus GP per intruder kill, or getting good (110% clear exp) and no intrusion bonus? You do the math.

On other notes, gonna end my c9 hiatus by this weekend. Need to level up more to access the rest of the new maps for 3rd continent. And also try to form a band of elites to kill off other foreign guilds. I have yet to identify russian and brazilian guilds since I can't read their forums. I have, however identified vietnamese and israel guilds (who so conveniently typed their guild names in English) and plastered it on their boards. If any of you guys are in those foreign guilds, I'll give it a miss then and aim at others.

Today is the mabi heroes stress test too, just in case you guys are interested.
__________________

Last edited by dby2k; 09-30-2009 at 03:44 AM.
dby2k is offline   Reply With Quote
Old 09-30-2009, 06:55 AM   #1004 (permalink)
Orc's Breathmint
 
Join Date: Jan 2009
Posts: 119
Reputation: 10
Default

Quote:
NHN is the publisher for both DnF and C9. And if I'm not mistaken, Neople used to be under NHN. LoL?
Really? Hm, I cant find any info around but the game feels so much like DnF I guess it makes sense.



Quote:
And intrusion gives like 25% bonus. So which is better? Getting normal (100% clear exp) + intrusion bonus (25%) + bonus GP per intruder kill, or getting good (110% clear exp) and no intrusion bonus? You do the math.
Main reason im sorta in between is I have trouble killing 2+ intrusions without using any scrolls on expert for the run @.@ If im alone anyway. Lately ive taken to using the map to my advantage, usually using living mobs as a wall and sniping with lightning as he tries to get to me. Hide so I can get the jump on him, force him to platform to get to me while I snipe, or the classic climbing

Is there a home advantage for the defender? I seem to wreck people a lot easier than in PVP matches

Im interested in the group when it comes to loud guilds that are staying too loud on the radar. Im not sure if I can make your cut though.

Edit: Mabi heroes seems cool, but I wont have the d/l done in time so ill have to wait till the next stress or OB.

Last edited by scrangos; 09-30-2009 at 07:24 AM.
scrangos is offline   Reply With Quote
Old 09-30-2009, 09:57 AM   #1005 (permalink)
Luigi’s Pizza
 
Praslea5's Avatar
 
Join Date: Aug 2009
Posts: 128
Reputation: 10
Default

can some1 translate the bonussez..that gives in weapons?

And if some1 can tell me how can i full the slots./.sockets?
Praslea5 is offline   Reply With Quote
Old 09-30-2009, 10:54 AM   #1006 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

Quote:
Originally Posted by Praslea5 View Post
can some1 translate the bonussez..that gives in weapons?

And if some1 can tell me how can i full the slots./.sockets?
I thought I've already done that for weapon bonuses. Well for some of the confusing ones. I'm too lazy to copy and paste it back here.

And enchanting weapons has already been discussed, although pretty long ago.
__________________
dby2k is offline   Reply With Quote
Old 09-30-2009, 01:39 PM   #1007 (permalink)
OnRPG Elite Member!
 
nzrock's Avatar
 
Join Date: Oct 2006
Location: Auckland, New Zealand
Posts: 5,894
Reputation: 67
Send a message via MSN to nzrock
Default

hey douboy, give me one good reason why I should play this game.
__________________

BREAKINGCAPNEWS: I MIGHT BE BACK TO ONRPG?!
nzrock is offline   Reply With Quote
Old 09-30-2009, 02:01 PM   #1008 (permalink)
Samus' Girdle
 
Join Date: Sep 2009
Posts: 40
Reputation: 12
Default

As I'm lvl 18 now on my Shaman, I'm starting to think about what I should choose at lvl 25. So far I understand that Taoists are melee based, attacking from close-by/mid-ranged. Elementalist attack from far, magic based, and use summon skills. And Illusionist attack from far, magic based, and can fly. Am I right?
Also, what is the best PvE and PvP class in your opinion? Is Taoist still a bit overpowered? I'm liking the ranged magical attacks most so far, so should I take Elementalist or Illusionist?

And what class is in this screenshot?: http://www.continentoftheninth.info/...ngen/3_jpg.jpg

Thanks ^^
__________________


Continent of the Ninth
Server: 테르티스
IGN: DarkAshelin
DarkAshelin is offline   Reply With Quote
Old 09-30-2009, 02:35 PM   #1009 (permalink)
Orc's Breathmint
 
Join Date: Jan 2009
Posts: 119
Reputation: 10
Default

Quote:
Originally Posted by DarkAshelin View Post
As I'm lvl 18 now on my Shaman, I'm starting to think about what I should choose at lvl 25. So far I understand that Taoists are melee based, attacking from close-by/mid-ranged. Elementalist attack from far, magic based, and use summon skills. And Illusionist attack from far, magic based, and can fly. Am I right?
Also, what is the best PvE and PvP class in your opinion? Is Taoist still a bit overpowered? I'm liking the ranged magical attacks most so far, so should I take Elementalist or Illusionist?

And what class is in this screenshot?: http://www.continentoftheninth.info/...ngen/3_jpg.jpg

Thanks ^^
Thats Lightning, a lv23 skill all shaman types can use. Sfx looks a bit different though.
scrangos is offline   Reply With Quote
Old 09-30-2009, 03:17 PM   #1010 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

Quote:
Originally Posted by nzrock View Post
hey douboy, give me one good reason why I should play this game.
Actually, I don't recommend playing this game right now. A lot of stuff have yet to be implemented. Even now I'm still on hiatus and playing other crap.

Quote:
Originally Posted by DarkAshelin View Post
As I'm lvl 18 now on my Shaman, I'm starting to think about what I should choose at lvl 25. So far I understand that Taoists are melee based, attacking from close-by/mid-ranged. Elementalist attack from far, magic based, and use summon skills. And Illusionist attack from far, magic based, and can fly. Am I right?
Also, what is the best PvE and PvP class in your opinion? Is Taoist still a bit overpowered? I'm liking the ranged magical attacks most so far, so should I take Elementalist or Illusionist?

And what class is in this screenshot?: http://www.continentoftheninth.info/...ngen/3_jpg.jpg

Thanks ^^
Taoists aren't purely melee based. They are the most rounded characters in the game capable of combat at any range. They excel best at mid-range with most of their skills designated to that class. Also possesses super armor and skills capable of overpowering enemy super armors. Also possesses skills that uses as low as 4MP. Most damaging class in the game.

Elementalists are great as support characters. But they also happen to be the most fragile of all the shaman classes. Like what Irony said, 2 or 3 hits and he's dead. Elementalists are also capable of flight and also capable of falling after just being hit once in the air. The summons are good, but not great.

Illusionists are what I call, souped up shamans. They rely heavily on shaman skills (thunder, fireball) but have extra teleportation and skills that can penetrate rows of enemies. They don't have flight capabilities(although one of their skills gives them temporary flight).
__________________

Last edited by dby2k; 09-30-2009 at 03:28 PM.
dby2k is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 11:04 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.6.0
OnRPG, Copyright ©2003-2011, Game Entertainment Enterprises