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#2 (permalink) |
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SuperKenshin's Servent
Join Date: May 2006
Posts: 1,074
Reputation: 19
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i love it <3
its real Eyecandy i just got addicted to the graphics instantly. but yeah i hate waiting for energy. but thats just how most browser game works its just a little game you play on the side. of your primary game. mmorpg, fps, etc |
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#3 (permalink) | |
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Shadowsworn's Sandwich
Join Date: Aug 2006
Posts: 1,826
Reputation: 27
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Majority of browser based games have worse systems; on here at least you regain it and fairly fast not to mention you have stamina to burn in pvp which also regens and you can increase all these amounts and stockpile if wanted.
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But yea the point about browser based games being side games just about sums it up; these are never meant to be playable 24/7 or else people who hit max level in a day because everything is instant as soon as you click on it unlike MMORPG's you have to run here and there; get quest; attack enemies; collect items etc. It all takes time which automatically put restraints on a player whether they realize it or not. |
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#4 (permalink) | |
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SuperKenshin's Servent
Join Date: May 2006
Posts: 1,074
Reputation: 19
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yes i think the graphics are done extraordinary well. unlike most text based browser games |
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#6 (permalink) |
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Str1der's Stooge
Join Date: May 2006
Posts: 3,258
Reputation: 71
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The way I work around turn-based browser games or "energy based" as you stated is to play two at once.
On Outwar, each account can have around 25 characters per server that can be switched between at any time. Thus, you can play multiple characters and then do solo-raids and such. That's what most people do until they get to a level where you don't need to wait for more "energy". What I do is play two characters on that game and then I play on OGame. Haven't tried Sect yet though, but it's normally not a problem if you start up the game and then wait a couple days for energy buildup. |
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