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#11 (permalink) | |
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Retired Staff
Join Date: May 2006
Posts: 1,779
Reputation: 54
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#12 (permalink) | |
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A Shrubbery
Join Date: May 2006
Posts: 846
Reputation: 18
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#14 (permalink) |
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Raider of Empty Tombs
Join Date: Jun 2008
Posts: 362
Reputation: 10
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100% agree healing meters are dumb, but some ppl are more dumb they just RACE at healing only 1 target even if its full just to be top, not to mention how many times we wiped cuzz of that or healers(some of them) didnt dispell curse...etc. and when they linked in raid who dispelled most, usually who is last on healing meter was best in dispell but who was top was like 0-3 dispell only lol so ye, healing meter do sux
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#15 (permalink) |
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Adventurer!
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Sure, if you look merely at how much healing a person did, then yes, healing meters are pointless.
Back when I was raiding t6 (pre-nerf), I was one of my guild's healing officers, and I ALWAYS used healing meters as a way of determining who was pulling their weight and who wasn't, and as a means of improving our healers in any way possible. Did it work? Yeah, it did. Running with generally undergeared healers, we still never had a problem in that department. You need to consider several things such as overhealing (not the overall number like some people will stupidly focus on, but the percentage of overhealing they did in comparison with their overall healing), healed targets (because a healer that isn't able to spread out their heals AND focus on an assigned target simultaneously is generally useless), dispels (if you can and don't, then why should we bring you along?), spells used (which showed us who was uselessly spamming, and who had room for gear improvement based upon crit chance and average heal size), and more. Hell, I encouraged my guild's healers to download and use Recount, and to do their best to top the charts. By encouraging competition we added our own level of fun to raids and at the same time guaranteed that our healers were always putting forth their best. In my experience, the only people that ever found fault with this system were the ones that I confronted after seeing their activity (or rather their lack thereof). They were the only ones that ever complained that healing meters were useless, but the tanks and DPS that saw the benefit of their use never did. |
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#16 (permalink) | |
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FabianN's Fanatic
Join Date: May 2006
Location: Poofingtin Mannor. With many wolves to keep me company :D
Posts: 3,975
Reputation: 17
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still an odd post for sure, but PvP and PvE specs are radically different. case in point dispell not being as "critical" for PvE as PvP
__________________
<3 you boom. AND I am wolf, hear me RAWR
I play league of legends now! Feel free to add me Jikael or Jikeal... can't remember. |
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#18 (permalink) | |
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A Shrubbery
Join Date: May 2006
Posts: 846
Reputation: 18
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Also, we'll discuss dispell not being critical when you do "I choose you, steelbreaker" |
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#19 (permalink) | |
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CHE(x100)N!
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I, personally, have no desire to beat on other players continuously, regardless of their level, to prove that I'm "superior" |
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#20 (permalink) | |
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Ride em’ Yoshi
Join Date: May 2009
Posts: 179
Reputation: 12
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I used to arena a lot with a friend and we got pretty high rated, i don't go around calling people scrubs if there 2v2 is a little low because we were just trying to have some fun. Yet now i've seen high rated pvp players with such big heads, that they will randomly armory ppl in trade and check there arena rating to call them scrubs in /trade. It's really gotten pathetic on my realm. I wish people would just play for fun and not for trying to prove there "good".... like rolling this seasons flavor of the month, or faceroll comp makes you good anyway. Last edited by Omg0sh; 08-27-2009 at 01:52 AM. |
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