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Old 08-21-2009, 07:08 PM   #1 (permalink)
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Default WoW Cataclysm announced at Blizzcon.

Yup MMOchamp was right as usual.

Goblin and Worgen new races.

It's safe to assume everything said by MMOchamp was accurate now.

In yo face *****es!

Level cap is 85.

Heroic Deadmines dungeon lol.

Tauren Pallys and Priests.

etc etc.
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Old 08-21-2009, 07:46 PM   #2 (permalink)
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Heroic Deadmines! F YEAH!

It isn't as if all of the WoW population used heroic deadmines as a giant joke since the beginning of time.

They actually took it seriously? I can't imagine van cleef at 85, honestly.


I might actually have to make an alliance character with Worgen.
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Old 08-21-2009, 10:18 PM   #3 (permalink)
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Just saw the trailers for Gilneas and the new xpac.

nuuuuuuuues, I'm so jealous of Alliance for getting worgens and having that zone. Gah, guess I'll get buddies to raid it when it comes out to release my anger.

Also gonna be rolling Goblin Shaman.
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Old 08-22-2009, 12:42 AM   #4 (permalink)
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lol yeah i laugh at everyone who didnt believe it.i didnt care either way if it was real or not i just was waiting to find out everything about it.guess im gonna faction change my dk with my gf so i can be a worgen dk.
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Old 08-22-2009, 01:05 AM   #5 (permalink)
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So glad this expansion came true, it turned out better then i first thought imo. I think there taking steps in the right direction with this. Redoing a dated old world, so new players won't feel so letdown. Graphics update to old world,quest , dungeons ect. Great news for rerolling or for players looking to come in the game during it release since all the revamped content will be free.
Also some new character customization. Which this game lags bigtime in. So the features being put into guild system is a welcome change.

As for the content including on this xpac itself, also seems very cool. And ya we alliance got worgen, but this is a great time to be horde imo, i was considering transfering one of my toons to horde. Alot of exciting conquest/lore type stuff with them, while alliance from what i've seen so far seems to be on the backburner.
This seems like a very awsome expansion, i just hope it's not a let down. Because in my eyes it has a lot to live up to, just based on the big changes they're attempting.


*edit* i just read some news, and i know one thing class changes on the way. My hunter might be going on the shelf when it hits live. I hope it's not too pestering. Then again after thinking about it, it could be fun if its done right.

"# Hunter's mana is GONE!!!
# Hunters now use focus, no longer care about intellect or mana regen.
# Focus regenerates contunously, Steady shot improves the rate of getting focus bag.
# Rogue energy comes back at a 10 / sec rate, Hunter focus comes back at 6/sec (12/sec with steady shot)
# A shot costs 30 to 60 focus.
# Hunters will have fewer cooldowns on abilities
# Ammos will become an item, not a consumable""

Last edited by Omg0sh; 08-22-2009 at 01:40 AM.
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Old 08-22-2009, 01:29 AM   #6 (permalink)
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All these new class changes are going to make me reroll to, nothing to do but to get my priest to 80, farm heroics to get heirloom stuff and farm gold then wait for the new xpac or something.

At least they're making itemization less confusing:

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Itemization

* Mana/5 sec is gone. Spirit now regenerates mana.
* All healers will get a Meditation like skill. (In combat regeneration)
* Mages and Warlocks won't have to deal with Spirit on their gear anymore.
* Spell Power is also gone. Intellect now provides mana AND Spell Power
* Hunters and Enhancement Shamans won't have to worry about intellect anymore
* Attack Power is also gone.
* Agility now provides 2 AP for rogues, hunters, shaman, and druids. Plate-wearers won't steal your gear anymore!
* Defense is gone. No more juggling around the cap. Tanks will receive the needed anti crit from talents (Survival of the Fittest)
* Armor Penetration is gone. It was too confusing and is now replaced with a mastery.
* Mastery makes you better at what you do. (more on this later)
* Haste now increases rate which you gain energy, runes, rage, and focus.
* Talents for Enhancement and Retribution will make this work.
* Block value goes away. A block mitigates a percentage of damage. It is now a real mitigation stat.
* With No Defense, Spell Power, Attack Power = more Stamina for all.
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Old 08-22-2009, 01:37 AM   #7 (permalink)
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Quote:
Originally Posted by Corday View Post
All these new class changes are going to make me reroll to, nothing to do but to get my priest to 80, farm heroics to get heirloom stuff and farm gold then wait for the new xpac or something.

At least they're making itemization less confusing:
After reading the stuff there adding, it some really huge changes coming. By then i'll probably have at least one other class to 80, since theres not much to do at this point until icecrown comes out.

And also they announced some more customization stuff , the reforging thing for example. Looks pretty interesting. mmo champ has the latest news on front page as always.
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Old 08-22-2009, 02:23 AM   #8 (permalink)
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the more i read about it the happier i get.luckily i still have time to finish gearing my dk and finally reach 80 on my pally tank and gear him.
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Old 08-22-2009, 03:11 AM   #9 (permalink)
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Itemization was never confusing for the first place. Everything was pretty well laid out in terms of 'x' class needs 'x' stat as well as 'y' stat.

Although I do think some of the changes are well needed, I think a large chunk of them are a big disappointment to the games community. Blizzard has been known to change things for no reason, things that don't need changing.
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Old 08-22-2009, 03:59 AM   #10 (permalink)
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I think it looks pretty good, but i cant even afford WoW!
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