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#1 (permalink) |
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Pikachu's Flea Collar
Join Date: Aug 2009
Posts: 50
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I'm interested in computer animation, and I'd like to work at a gaming company after I graduate. I've tried learning how to use computer modeling programs like 3dsmax and Maya through tutorials, and so far I am enjoying it. But i am concerned that companies won't want to hire me if I don't have any programming experience. Is it necessary to know programming in order to be successful in computer animation?
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#2 (permalink) |
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One of these days...
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Nope, not at all, as far as I know. Games companies are usually very modular in their team setups (again, as far as I know). They have an art department, a design department, a programming department, etc...
The best thing you could do would be to phone up the HR department of the company you want to work at, and ask them what you would need to do to get them to hire you as an artist. My best guess would be a large and detailed portfolio of high-quality models. I don't think you'd need programming.
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Outsider 3D Space Action Shooter/RPG in Development http://www.youtube.com/user/outsidergame OnRPG does indeed have a game development section, y'know.... |
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