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Old 09-23-2009, 10:13 PM   #1 (permalink)
Marios's Mustache Wax
 
Join Date: Sep 2009
Posts: 5
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Default COMET in WEB RPG Games (Comet = web PUSH)

I've seen that there have been missing a lot of interactivity in web game development, and mostly that has been the fault of how web technologies work: a stateless connectionless pull model makes it very hard for games to PUSH content out to it's gamers.

Most of the games work around that using full JAVA or FLASH, opening a direct TCP connection. This has the disadvantage of not being able to go through proxy servers.

My solution for this has been a javascript technique called Comet, which makes the browser make a persistent connection from where content is returned to the browser. I send JS code and use DHTML to modify the current html view.

I would like comments on how this works out on the field. So far I've seen IE and FF work perfectly, and even on Opera. Try it out on the game: http://www.EvilInstincts.com/
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