Old 09-27-2009, 05:56 PM   #1 (permalink)
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Default C9 Models

I am done modding the actual game but I am going to make a model viewer/converter for the models as they are very nice.
Here is some progress

Ill post some screen shots of the 2 new classes soon
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Old 09-27-2009, 08:52 PM   #2 (permalink)
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Nice..

Can't wait to see the new classes
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Old 09-27-2009, 10:59 PM   #3 (permalink)
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Someone already made a nude patch for the shaman lol!



http://news.m mosite.com/content/2009-09-16/20090916231801145,1.shtml
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Old 09-27-2009, 11:42 PM   #4 (permalink)
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Here is the wizard and the 2 costumes for the vulcan class.
I will post better pictures once I finish a converter.


Irony what game is the char in your sig from?
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Old 09-27-2009, 11:48 PM   #5 (permalink)
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wow neople fails....
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BREAKINGCAPNEWS: I MIGHT BE BACK TO ONRPG?!
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Old 09-28-2009, 01:55 AM   #6 (permalink)
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Quote:
Originally Posted by chrrox View Post
Here is the wizard and the 2 costumes for the vulcan class.
I will post better pictures once I finish a converter.


Irony what game is the char in your sig from?
Nice!~
/10chars
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Old 09-28-2009, 02:36 AM   #7 (permalink)
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More probing into the CSF files leads to some minor specifics. The Vulcan class apparently is capable of wielding a shield and a weapon. The weapons being Hammers and Axes (each class has 2 unique weapons). And yeah, the data and even item files for them are actually inside the game already...so this is probably the next class that will be released to the public in the coming future.

I highly doubt it for the wizard though. It looks like the model for the fencer (which was revealed in one of the first trailers for C9).
Edit: On futher CSF probing, the last character is indeed a Sword wielder (no shield), making her a fencer type. Got this data from the movement actions. However, the texture files for her is incomplete, unlike the Vulcan class.

The "W" as the starting class name probably means "Windsor". From the C9 trailer, I deduced that the 2 unique weapons for this class are Sabres(Slash-type) and Epees(Thrust-type).
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Old 09-28-2009, 04:51 AM   #8 (permalink)
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Ah ok I wondered why a wizard would hold a rapier lol
I did not know what the w stood for.
I am making progress on a max script I am new to max so it is a learning curve but I will try till I get it.
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Old 09-28-2009, 06:29 AM   #9 (permalink)
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Don't really see the importance of editing the existing models.
The only thing worth it is re-texturing like, nude patch for all. Naked male characters included, maybe this will get more girls to play.
Or rainbow colored weapons, etc, etc. You get my drift.

Making your own versions of weapons is a good idea too, but will have no impact on gameplay. So you can wield, lets say, a buster sword which is large and long but the game's preset range value for melee of 200cm remains unchanged.
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Old 09-28-2009, 07:13 AM   #10 (permalink)
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Companies tend to add hash checks into the startup when people start doing that though... like with translation patches and such.
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