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#1 (permalink) |
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Marios's Mustache Wax
Join Date: Jul 2006
Posts: 4
Reputation: 10
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Hi guys, sorry if this was posted already but it's kind of specific... With the ability to allocate different stat points, is it possible to have say a Cat character and set it up to have high magic effect and put all sub points into magic stats?? So could you have a Charm type become a Magic type?? And are the skills class based or stat based?? I like the way this game looks, but only thing I don't like is that you are limited to the look of your character by character type... Does anyone else feel same way?? Regardless this game looks sweet and can't wait to play it!! Thanks all!!
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#2 (permalink) |
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Still learning the ropes
Join Date: Aug 2006
Posts: 27
Reputation: 10
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I'm fairly sure skills are class-specific. Also, the damage from most skills is related to a category in their stat, IE, Raccoon's card fling's damage is based on how high his agility or evasion is. (I forget which.) So, you should probably stick on the path of the character as is, unless you just have to raise another stat on a whim, then more power to you.
Hope that helps. |
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#3 (permalink) |
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Payne, Max Payne
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Heres something to full-fill everyones need.
http://mytrickster.net/forum/trickster-online-guides/ Its a guide to character builds.. |
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