Old 12-17-2009, 11:03 AM   #1 (permalink)
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COYOTE’S VALLEY (Druid Recruitment)



Coyote’s Valley is located in North America near Vancouver. The level required to enter the dungeon is 100.

First of all, before you can enter the Squad Dungeon you must form a squad of 9 players. Then the commander of the squad has to use the Chief's Ivory Horn key to open access to the squad. The key can be acquired from Merchant Mercurius for 9 guild operation textbooks.

Only a maximum of 9 players are allowed inside. It is a 6-man party (just like in Individual Dungeons) main included. The dungeon time limit is 60 minutes and has a cooldown time of 40 hours.

Note: Form your parties before entering the dungeon, you can't reform once inside.

1. There is a "cookie" or "friendly gate" called Roaring Thunder (he must not die otherwise the dungeon will fail). If you don't defend the "friendly gate" he lasts around 6 minutes before he dies. You will have enough time to reach and defend/assist him if you move on the edge of the road avoiding fights, at least the party that takes the defense part role. It is recommended that the defenders are solo.

2. Enemy gates spawn mobs continuously. The mobs can join in battle quite easily if they are close to each other. You can also encounter big trains of mobs. It is best to duo, or trio if the players are not strong enough.

3. The enemy gates have high defense, and are level 130. There are no towers linked to them. Attacks are as strong as Babel's Gate with the towers down. Anyway, it is not needed to kill the gates, but they do drop heavenly crystals.

4. Mobs are level 120+ (melee), easy to kill and hurt a little bit but not enough to take out your front line quickly. Elementalists will prove helpful.

5. The NPC's:
Raging Wind (Druid Recruitment) is on the east path.
His quests are:
1) 100 heavenly crystals
2) Bull horn
3) Sickle

Earth Listener is in the west dead end. He gives a few quests that rewards you with 3 heavenly crystals. His quests will reset every 40 hoursl.
The quests are:
1) 10 wolves
2) 30 mecha spiders
3) the miniboss Mad Scientist Austin

-There were only 2 mini bosses in the dungeon, so only 2 teams can finish the Earth Listener's quest. Rumor has it that they may spawn from the enemy gates but is yet to be confirmed.

6. Killing 1000 mobs rewards the squad 9 boxes. So it is 1 box per person. Killing additional mobs will increase the reward boxes as follows:
1000 monster kills = 9 reward boxes
1400 monster kills = 12 reward boxes
1700 monster kills = 18 reward boxes
2000 monster kills = 27 reward boxes

Boxes are sent to the squad commander. Be sure it is someone you can trust.

The boxes will give:
- Druid skill books I and II
- Multi-hued crystals and jewels
- Vials of valor/wisdom/death
- Experience books
- The bull horn(quest item)
- The sickle(quest item)
- Heavenly Crystals (5) (quest item)
- Alchemist stones
- Large diamonds
- Plus 1 or 2 other things
All items are tradable.
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Old 12-17-2009, 12:26 PM   #2 (permalink)
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nice guide you got there...
although the reward of the quest is very few, it'll take a long time for someone to get a druid
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Old 12-18-2009, 11:58 AM   #3 (permalink)
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Quote:
Originally Posted by remaru View Post
nice guide you got there...
although the reward of the quest is very few, it'll take a long time for someone to get a druid
correction! a very long time. the heck, it may even take a year for the first druid to appear.
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Old 12-18-2009, 03:21 PM   #4 (permalink)
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Quote:
Originally Posted by uhjpae View Post
correction! a very long time. the heck, it may even take a year for the first druid to appear.
let's go to a corner and cry
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Old 12-18-2009, 10:57 PM   #5 (permalink)
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thanks for the guide, im sure it'll come in handy.

anyway, so far i havent heard anyone get a druid on my server (Mycenae). i hope the devs make the quest a little easier.
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Old 12-19-2009, 02:29 PM   #6 (permalink)
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i heard news that in KAO, they readjust the drop rate and rewards to make it easier
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Old 12-20-2009, 07:55 PM   #7 (permalink)
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I heard they made it tradable using FL Coins in KAO.. hmm that would be good.
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Old 12-21-2009, 05:18 AM   #8 (permalink)
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Quote:
Originally Posted by lm8dark View Post
I heard they made it tradable using FL Coins in KAO.. hmm that would be good.
Really? don't know about that
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Old 12-21-2009, 01:56 PM   #9 (permalink)
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I just hope they really do those things. ^^
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Old 12-22-2009, 03:01 AM   #10 (permalink)
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If the items from the box is tradable, why don't they check if someone selling it in the market? OMG until now no one sells it? does it mean that until now no one gets any of the items in the box?
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