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#1 (permalink) |
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Staff Admin
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I was wondering if any one knows what each stat does and what each class should level up?
There are Strength Dexterity Intelligence Constitution
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![]() ![]() Moderator since Aug 2004. I am a guy. Email me at lothia@gmail.com FFXI Tsukisa: 60pld/30War (retired) The OnRPG War |
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#2 (permalink) |
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Cloud's Hair Spray
Join Date: Jun 2006
Location: Malaysia
Posts: 73
Reputation: 10
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I'm a knight and I can confirm that Dex DOES NOT WORK on knights. In LCRealm forums (http://last-chaos.org/), certain high level knights' players that had participated since the cb, reported that dex is actually needed at class change (level 30 or 32 I'm not sure) as for class skills' req. Whether it make sense or not, I'm wondering about that myself since dex have NO apparent effect on char speed / atk speed, dodge / evasion and hit rates for knights.
But since I'm never a big fan of 'pure' builds, I can assure that almost ALL classes would need some int and con as a boost for versatility.
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MMORPGs on my test list currently:- Dungeon Runners Mythos On my upcoming radar: Perfect World The Agency Darkfall** ** if it's ever gonna happen -/-** |
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#3 (permalink) |
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Master Chief's Windex
Join Date: Jun 2006
Posts: 91
Reputation: 10
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Stats do something different for each job. Titans and Knights get no beenfits from Dex from level 30 and below. But if you change your job it does something and before you change your job it'll tell you exactly how it helps.
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#4 (permalink) |
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Cloud's Hair Spray
Join Date: Jun 2006
Location: Malaysia
Posts: 73
Reputation: 10
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@ElJuggernaut
Thank you for clarifying that. So this means all classes would have some sort of guidelines for stats allocation when we reach class/job chg stage right? Also can we have opinions from other knights,titans,rogues,mages and healers here? Let's see if we can have a crack at this in good measures.
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MMORPGs on my test list currently:- Dungeon Runners Mythos On my upcoming radar: Perfect World The Agency Darkfall** ** if it's ever gonna happen -/-** |
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