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The Free MMORPG Games- Free MMORPG - P2P Games - Open Beta - Closed Beta - Browser Based - Non-English - Other Free Games - Top 50
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#2 (permalink) |
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Link's Dirty Sock
Join Date: May 2006
Posts: 41
Reputation: 10
MMOFaces Profile:
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well it differs if u wanna be a tank have monk as ur secondary position and if u wanna be a DD well there are different types of DD which i dont know any LoL go to www.guildwarsguru.com and look up build types that should help you more
-PiRaTeKiNg3 |
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#7 (permalink) |
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Bongo Crazy Kong
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They're all good, but W/Mo, W/R, W/E, and W/A are the more top-tier ones.
W/Mo can use Mending/Watchful Spirit/Live Vicariously/Vigorous Spirit on themselves so they regenerate life slowly, which is supposed to heal them faster than they are losing life due to high armor. W/R become IWAY warriors. Once you finish the PvE, you should have the skills you need to immediately jump into PvP as an IWAYer. Until then, you can still do Apply Poison + Gash/Sever Artery to slap conditions onto your enemies. Pets can help Ws take damage, since they'll act as a decoy for most attacks (very useful against Hydras, since they are monsters until they have finished casting their Meteor/Fireball/Phoenix spells, then they're weaklings) until you're up in there doing damage. W/E can use Hammers to knockdown enemies, and then use Aftershock/Earth Magic to capitalize on knocking down the enemy to do extra damage, the basis of the KD/AS W/E. A W/E can potentially shut out any single healer without giving them a chance to heal. W/A are also great at knockdown, since Assassins come with a handful of knockdown skills as well. They don't capitalize on the damage like W/Es do, but the fact that you can keep your enemy knocked down for over 16 seconds should be enough to get them killed by you or your team.
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