Old 05-31-2010, 11:18 PM   #1 (permalink)
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Default Lighting The World!

All out!! Kyaaaa, hai!
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The world known to it's residents is called b y one name; Dalus. Dalus is a very large world, with many realms, empires, and creatures to fill them. Sometimes a crisis may come, and other times the world is filled by peace. Many people live here, hunters, farmers, adventurers, soldiers, bandits, people can find adequate opportunities for anything. The world is very peaceful, by most standards. People are not subject to bigotry because of their race, nor job, nor class. The world is a very good place to live, with a place for everyone, though some are more favored than others.

_____Dalus_____
Dalus has four continents. The rest is covered by water. The first continent is known as Deel, and is shaped like a half-circle, and it is dominated by mountain ranges and sprawling grasslands. Three kingdoms rule over Deel; Trielt, Yulz, and Dzynt. It is the main home for the Humans and they are the most common race there. The second continent is known as Fopllylt, and it is adjacent to Deel. It is shaped like a long snake that bends and curves along it's journey. It is dominated by long river ranges and great sprawling rain forrests that are home to many different animals and plants. It is home to only one kingdom; Foylint. It is the home to many different races, all of them closely related, and not many are the same. The third continent is Chrinal, which is a great desert, a perfect round circle of sand that is sparse with little life. As such, the kingdom of Chonas is located under the sand, maintained by the Sandkeepers. This land does not have much above ground, but underneath are great sprawling forrests of beautiful glowing plants, and many wish to live there. The last continent is the largest, twice the size of any other, and is located on the other side of the world. It is known as Gieltyfo, and it is home to seven kingdoms, one race, and a quarter is dominated by jungle, while half is dominated by grasslands, and another quarter is dominated by nothing but cities The most common race here is the Tinalt, and they rule over all of Gieltyfo.
____Kingdoms on Deel____
Trielt: The kingdom of Trielt is small, and mainly consists of small farms. It is ruled over by a King and Queen, who must agree on something to order it to be done. The current King and Queen are a harmonic pair, with great love for each other, and their names are to fit each other: The King is named "Lowtyl" and the Queen is named "Lowryt" which roughly means "Loved" and "Lover". They have a very small army, about two thousand people, and a personal guard of two hundred. The general army is fitted with silver swords, and iron kite shields, and are armored with iron cast chainmail and full-headed helms. Archers are far and few between, but they are skilled, and easily protected by the circle formations often made by the army of Trielt. The personal guard is outfitted with weapons and armor of their choice, and are all masters of a great many weapons. The most prominant fruit of Trielts' farmers is the grape and the tomato, and they often trade these with Yulz and Foylint, in exchange for armor and weapons.
Yulz: The kingdom of Yulz is the largest kingdom on Deel, and it is actually the simplest. The entire kingdom mainly consists of traders and mercenaries, with the controller of the kingdom being a council that consists of five people; The Warrior, The Craftsman, The Trader, The Hunter, and The Farmer. Each one is given power of both authority and ability specific to their given name. An example would be one of the past Warriors being able to call upon the dead that have lost battles for aid in battle. Yulz is home to very fine Smithies, and they craft some of the finest armor on Deel. They often trade these weapons and armor with Trielt, Dzynt, and Chonas.
Dzynt: The kingdom of Dzynt is child to Trielt, and they have a bloody history between them. It is a kingdom of warriors and soldiers, and the entire kingdom is the descendants of exiled prisoners from Trielt. They are master fighters, and have some fine weapons. They have no one set leader, but when battles are to come, a General is selected to command. Smaller groups are commanded by the Head, and they fight amongst themselves, but are all united in their wish to revenge their ancestors, and often launch powerful attacks against Trielt, though they are lacking in numbers, which makes them weaker.
____Kingdoms On Fopllylt____
Foylint: The kingdom of Foylint is more several interconnected tribes. They are spread throughout Fopllylt, and they rarely have contact with each other, but they are on very good terms, and in any case where they need help, the entire kingdom shall rush to their aid. They are primitive, but are extremely adept in certain magicks, and they can easily fend off any invader without much difficulty. They do trade with others, but generally they recede from the known world, and Fopllylt is not a place to go without proper protection in any case.
____Kingdoms On Chrinal____
Chonas: The kingdom of Chonas is a very traditioned place, with little inner fighting. They are hard set on traditions and rules, and punishments are harsh, with little mercy. People that kill their children are especially punished, and anyone even suspected is executed at once. Despite this, they are very accomodating to foreigners, and will explain the laws thoroughly before they allow a person to walk freely. They have very large cities, filled by plants and people and buildings, and they usually design them in very square and spikey manners, with emphasis placed upon conserving space. The Sandkeeper Guardian force is outfitted with a titanium shirt that is underlayed with layers of iron cast plates, each about half an inches wide. They wear pants fitted to leather, with iron plates on the calves and shins, as well as iron toed boots.
___Kingdoms On Gieltyfo___
No one has discovered Gieltyfo yet, but people have spoken legends of places where "Beasts talk and people speak to gods" and many people have attempted to go there, though no one has succeded yet.

___Races___
Humans: They are the most common race on Deel, and they are well versed in all aspects, though they have no ability to enter or draw upon other realms without help, and it is unstable for them to remain. They are most often seen to use weapons and armor, as their lack of ability to draw from other realms severely limits their magical ability.
Dren: The Dren are the main race of Foylint, though that land doesn't really have one set 'race'. They come in dozens of different kinds, but all Dren are bipedal, have claws, and all Dren have two long monkey-like tails. They have little in the way of weapons and armor, but they have a deep connection to other realms, and can do many magicks no other can. The most prominant of these is summoning small dragon-like creatures, that crawl upon the ground with fat legs and fire lava from glands in their throats. The size of these are dependant upon the ability of the Summoner, and only the most powerful is able to create one large enough to fly like a dragon.
Sandkeepers: The Sandkeepers are very set by traditions and rules, and few of them will break these rules and traditions. They are the most balanced of all the known races, with ability in physical atributes, as well as ability is connecting to other realms. They are very short, with grey, hard skin that is set somewhat like scales. They are typically very skinny, which combined with their short statures this makes them unintimidating.
Crill: The Crill are the rarest creature to be found in the world. They are from another realm, and have black rocky skin. They have extremely well made weapons and armor, that is almost always colored a redish black. They are immortal, and most are aggresive to humans, though that is because they are ruled by incredibly hostile creatures that are unknown to all people of Dalus. They must consume blood once a week in order to survive in Dalus, and they have a high sense of debt.
Ylerti: The Ylerti are the inhabitants of Gieltyfo, and nothing is known of them.
___Magick___
Seperate realms: The seperate realms are the main means of magick. In order to use magick, one must be able to draw from or enter another realm. If a person wants to thrown a fireball, they must pull fire from a realm of fire. If a person wishes to summon a creature, they must find the right creature in the right realm. In order to go into other realms, you must make a hole to them, and that hole will stay there for a while, so you must move in order to make another hole. If you make a very large hole, you cannot use magick in that area until the hole closes itself. For humans, who cannot make holes, they must use very expensive items that are created by another race which can make a hole. These items however are limited to what they were make for; a fire gauntlet can only throw fireballs. Some especially powerful ones have been set with several dozen hole-tearers, but it will still only create a single hole for a single person; man A can use it to summon a zombie, while man B can use it to shoot lightning.
___Character Sheet___
Name:
Age:
Race:
Occupation:
Home:
Appearance:
Personality:
Skills:
Weaknesses:
Equipment:
History:
___Mine___
Name: Teliern Trialin
Age: 28
Race: Human
Occupation: Trielt Soldier
Home: Trielt Barracks #11 at Base #2
Appearance:
Personality: She is hard set and serious most of the time, but she does like to joke around. She is a nice person, and doesn't really like fighting, but she sees it as her esponsibility to protect others.
Skills: She is an adept sword fighter, and has acute senses. She is somewhat tactful and she also knows how to do most household chores. She is a very likeable person, and she knows when to be serious and when to be easy-going. She also enjoys reading and can read quite fast.
Weaknesses: She is somewhat irritable, and she doesn't really know more than fighting and taking care of her house. She doesn't like to be too easy-going and this has made her seem a bit too serious to more carefree people, and she can sometimes have bursts of anger in uncomfortable situations. She also doesn't seem to know when to back down, and is very prideful and somewhat arrogant. She doesn't have much ability as an archer, and can't handle melee weapons other than a sword very well.
Equipment: Her standard uniform, as well as a black long sleeve shirt, black cloth gloves, and black pants underneath the armor. She has her sword and shield, as well as a small knife she keeps in a sheath under her armor. She has the usual conveniences allowed at her barracks, and she also has a backpack at the barracks, as well as several books.
History: She grew up quite normally, and was taught as much as anyone else. She watched as the society of Dzynt grew into a nomadic kingdom, and she became angry at them when she was ten. They attacked her village, razing it to the ground while she and her family rode away. She spent the rest of her time in constant fear of attack, and soon began to learn how to fight, against the protests of her family. Eventually she took the Trielt test; fighting against a summoned chimera. She killed it, and she was accepted into the ranks of the Trielt army and rejected from the tree of her family. She has now been in four battles, and Lowtyl and Lowryt are preparing to go on an offensive against Dzynt. So, naturally she is preparing as well.
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Kyaaaa! Its so cute!! Desu! Desu! Desu! Ai Baka Inu=Ai Hiraga-Chaaaannn!!

Last edited by Baka_Inu_Kami; 06-01-2010 at 11:47 PM.
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Old 05-31-2010, 11:45 PM   #2 (permalink)
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Name: Diza Sandsweeper
Age: 32
Race: Sandkeeper
Occupation: Guard
Home: Chonas barracks #8 at base #13
Appearance: Diza is short and slim with the usual Sandkeeper skin. He has sandy brown eyes and like hair. His usual facial expression is a glare.
Personality: Diza is cold and by the book. If he loses interest in something that is not his job he will simply leave without warning. He believes that no one is above the law and that the law comes first.
Skills: Diza is skilled with every weapon there is, his favorite weapon is the bow however. Diza has heightened senses and can hunt very well in the barren deserts of Chrinal.
Weaknesses: Diza puts the law above all else and that has cost him the company of friends, and he will put too much thought into something, or not enough, depending on the situation.
Equipment: Diza wears the basic Sandkeeper guard uniform. He also carries three daggers, a sword, a bow, and a quiver of arrows. He wears guantlets to increase the power of his punches.
History: Diza has trained to be a Sandkeeper guard since he was old enough to walk. There is nothing else in his life except the law and his job.

((Gah! I don't like the history! I will add on to it when I think of something more.))
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Old 06-01-2010, 11:43 PM   #3 (permalink)
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Waiting....Also, I'll update the standard Sandkeeper uniform...
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Kyaaaa! Its so cute!! Desu! Desu! Desu! Ai Baka Inu=Ai Hiraga-Chaaaannn!!
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