Old 07-02-2010, 05:54 AM   #31 (permalink)
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This is gonna be epic...
Hype Hype Hype.

Up the Wazoo.
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Old 07-02-2010, 05:55 AM   #32 (permalink)
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I've played the korean version myself. It's not that good - everything is instanced. You can basically max out your char in one town, and I think there is only one town.

Three reasons why it is bad:

1. Everything is room based and you access everything in just one town and max in it too.

2. There are no jobs whatsoever and there is very little RPG elements aside from getting items. You can only upgrade skills on your character, no stats. Your character will have 1000 hp at the start and 1000 hp end-game.

3. Dungeons are sorely repetitive and higher level boats (dungeons) are limited by coins - which are reset weekly. Meaning you have to do the same dungeon over and over again if you don't have coins. You have to do dungeons over and over again anyway to completely "finish" it. In all and all, it's very repetitive. Did I mention heroes involves an immense amount of grinding?

It's really just Monster Hunter.
Well, that's your opinion. However it doesn't go further.

1) Of course, yet I wouldn't be surprised to see more open areas in the future.

2) Crafting? Dyes? Customization?

3) That's nothing new, Atlantica and DnF use the same system. You can get tokens through helping players and doing other stuff. To be honest, that system would be the only downfall of the game. The rest is great. Edit: Hell, not to mention fishing and pvp.

Last edited by SkullMasher; 07-02-2010 at 05:58 AM.
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Old 07-02-2010, 06:19 AM   #33 (permalink)
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Originally Posted by pwnfacer View Post
I've played the korean version myself. It's not that good - everything is instanced. You can basically max out your char in one town, and I think there is only one town.

Three reasons why it is bad:

1. Everything is room based and you access everything in just one town and max in it too.

2. There are no jobs whatsoever and there is very little RPG elements aside from getting items. You can only upgrade skills on your character, no stats. Your character will have 1000 hp at the start and 1000 hp end-game.

3. Dungeons are sorely repetitive and higher level boats (dungeons) are limited by coins - which are reset weekly. Meaning you have to do the same dungeon over and over again if you don't have coins. You have to do dungeons over and over again anyway to completely "finish" it. In all and all, it's very repetitive. Did I mention heroes involves an immense amount of grinding?

It's really just Monster Hunter.
1. What is wrong with room based?
I like room based games more because it's easier and faster to set up a party and play.
Also you can now go outside of the town in a wide open area and walk to the castle.
I don't know when they will open the castle though.

2. Yes you upgrade skills but there are a long list of skills.
each skill adds something beneficial and some of them open up new skills.
Some skills allow for newer and better blocking, some allow for you to sprint for longer periods of time, some allow for you to pick up larger objects and require less stamina etc. etc.
And no you don't end with 1000 hp. I have 1350 HP right now and my Stamina has also increased.

3. The coin system is ok since I never have enough time to use them all up in a week.
You can trade in statues to get more coins and you can keep doing this. You only need 40 statues to get another 10 coins. You get statues by reviving any person and partying with people who are 5 levels lower than you.
Leveling is easy and doesn't take long either.
Just do all the quests while you are going through the dungeons and you will be fine.



Maybe you should play the English version because you don't seem to know enough about the Korean one which is probably due to you not understanding the language at all.

Last edited by IronyTaken; 07-02-2010 at 06:30 AM.
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Old 07-02-2010, 06:27 AM   #34 (permalink)
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Originally Posted by IronyTaken View Post
1. What is wrong with room based?
I like room based games more because it's easier and faster to set up a party and play.
Also you can now go outside of the town in a wide open area and walk to the castle.
I don't know when they will open the castle though.

2. Yes you upgrade skills but there are a long list of skills.
each skill adds something beneficial and some of them open up new skills.
Some skills allow for newer and better blocking, some allow for you to sprint for longer periods of time, some allow for you to pick up larger objects and require less stamina etc. etc.
And no you don't end with 1000 hp. I have 1350 HP right now and my Stamina has also increased.

3. The coin system is ok since I never have enough time to use them all up in a week.
You can trade in statues to get more coins and you can keep doing this. You only need 40 statues to get another 10 coins. You get statues by reviving any person and partying with people who are 5 levels lower than you.
Leveling is easy and doesn't take long either.
Just do all the quests while you are going through the dungeons and you will be fine.



Maybe you should play the English version because you don't seem to know enough about the Korean one which is probably due to you not understanding the language at all.
QFT , also you have the tittles wich add stats too
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Last edited by matiasdk; 07-02-2010 at 06:30 AM.
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Old 07-02-2010, 06:28 AM   #35 (permalink)
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QFT , also you have the tittles who add stats too
I added one part to my post so you may want to re-quote me.
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Old 07-02-2010, 06:29 AM   #36 (permalink)
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Is dis da gaem wear u get stuk in da grass? Ef so den I rather not bother.
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Old 07-02-2010, 06:30 AM   #37 (permalink)
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Is dis da gaem wear u get stuk in da grass? Ef so den I rather not bother.
No

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Old 07-02-2010, 06:40 AM   #38 (permalink)
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Fail troll was fail.

At first the instanced world kind of irked me, but now I don't mind.
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Old 07-02-2010, 06:42 AM   #39 (permalink)
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so what classes are open at launch irony?
any thing good and tanky?
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Old 07-02-2010, 06:42 AM   #40 (permalink)
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Is dis da gaem wear u get stuk in da grass? Ef so den I rather not bother.
yes, this is the infamous game where the grass blocks people from going to the next area.
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