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Old 08-15-2006, 06:31 PM   #1 (permalink)
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Default Wanna develop for the XBox 360???

Have any of you seen this yet?

http://www.nytimes.com/2006/08/14/te...gy/14game.html

I think it will be a great opportunity for indie and hobbyist developers to get their products out to a wide audience. The only thing I DIDNT see though, was what kind of criteria, if any, completed games will have to have in order to be listed. Hopefully none. Its $99 a year, but thats less than a modern MMORPG account, so thats not THAT bad.

What do you all think?
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Old 08-16-2006, 04:20 AM   #2 (permalink)
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interesting...however no mmorpg games will be make with it! in the article it says its just basic.
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Old 08-16-2006, 12:19 PM   #3 (permalink)
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Yeah, I never said that MMORPGs were possible, but still, selling your games over XBox Live will be fun.
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Old 08-16-2006, 05:58 PM   #4 (permalink)
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I have read a similar article on this, however, the article does mention that it will cost a person $99 a year to use the translation software. However, the article does not mention that it will cost you extra if you plan to sell your game. (The article I read stated somewhere in the thousands)

So basically, people will be using this to sell their ideas for a game and potentially may not actually enter the market.

But, a good go on Microsofts mark to get more attention on the 360, but I doubt it still won't grab the Japanese audiences attention.
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Old 08-16-2006, 09:18 PM   #5 (permalink)
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Quote:
Originally Posted by ncyphe View Post
I have read a similar article on this, however, the article does mention that it will cost a person $99 a year to use the translation software. However, the article does not mention that it will cost you extra if you plan to sell your game. (The article I read stated somewhere in the thousands)
HAHAHAHAHA, thats ridiculous! Although, I wouldnt put it past Microsoft to pull something like that. I guess this is how they plan to weed out the armchair developers.
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Old 08-24-2006, 08:57 PM   #6 (permalink)
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I believe that you will be able to make and share games with other as long as they have the development environment too. Though you will have to share your source code because they will have to compile and then push the code to their own XBOX.

I can see people making open source games like this.
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Old 08-27-2006, 09:36 PM   #7 (permalink)
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You all are looking at it all wrong. For xbox 360 work, you need to use XNA.

-Bryan-
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Old 08-28-2006, 01:17 AM   #8 (permalink)
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Hehe, the article I linked was a NY Times article on XNA. That was before NY Times decided to make it members only.

Thanks for listing the proper page for it though.
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