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Old 12-30-2010, 04:09 AM   #1 (permalink)
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Default Zombie Chronicles: Waffe Und Bauer

Zombie Chronicles:
Waffe Und Bauer

Several years before the events at London and Paris, the super powers of the world are preoccupied by the Cold War. Completely unnoticed a small company has started. They are called Metacom. Deep in uninhabited mountain range is a small abandoned village. All around the village the only exits are boarded up windows or locked doors. Inside the village each part is sectioned off from the rest and the ways between them are locked. Why? Why is this entire village so sectioned off, so locked away, so boarded up like a make shift fortress. Because it’s not a village. The location is the test site for Metacom’s newest product. A secret weapon with a deadly power. A bio-weapon that returns the dead from the grave. The subjects are people picked up from random locations around the world and dropped in pairs into separate parts of the village. They are told nothing and are forced to survive as long as they can before the dead overtake them.

Setting: This takes place in a village in the mountains during the Cold War era. We all start out in separate parts of the village in teams of two. We are given no tools or weapons, but all around the village such things can be found. The more powerful weapons will not be found until later on when we unlock more parts of the village. We don’t know why we are there or even what the place is.

The Zombies are not perfect yet. They are the dead brought back to life, but they will go down if enough bullets are put into them. However putting a bullet in their brain is faster. Some of them are slow and some are fast.

The Village: You will either start out in the Church, the bed room of the ruined home, the mayor’s office, or the kitchen of the Lodge. Your choice, but only two people per spot. In the middle of the town in the Street area is a clock tower that everyone has at least a glimpse of from their starting spot. The clock on the tower is frozen on 12: 30. The Red squiggly lines represent hand-made barricades which are impassable walls. The lines going through the sides of building represent doors. All the doors will be locked at first, but over time they will unlock and I will describe what the rooms look like. Speaking of that now I will describe the rooms you start out in.

The Church: It is a grey building with a hole in the roof on the side with the tower. When you look through it you can see the tower. All the stain glass windows are smashed out and when you look out them you see wilderness. The windows are all too high up to climb out of. The pews are mostly still in order with a few pushed around. On the side far from the tower is the podium. On the side with the tower a dead man lays still surrounded in his own dried blood. He has a crowbar on him. A top half of a man, who has probably been dead as long as the first, is on the ground outside the door to the Tower with a machete in his hand. A blood trail goes under the tower doors. A box locked with padlock is against the wall behind the podium.

The Bed Room: In it is a queen sized bed. There is a fire place with a shotgun above the mantle. The shotgun has no rounds in it. Three kitchen knives are stuck into a dart board along with actual darts. There is a hanging body of a man in uniform. He has a keyring on him with three keys. One marked A, one marked B, and one marked C. There is also a dresser and a closet.

The Kitchen: In it there are all sorts of knives and frying pans and other kitchen utensils. A burnt man is lying across the stove. Another man is sitting against the door to the lodge dead like the two in the church. He has a hand held two-way radio on him. On the wall beside the door is a map of the village. There are two “x”s in each starting room including the kitchen. A locked pantry with a padlock is on the far wall from the door.

The Mayor’s Office: It looks like a regular office. There is a man dead in the chair. He is dressed oddly like some sort of king. Only his clothes are made of odds and ends of different pieces of clothing. One him is a handmade spear and a hand held two-way radio. On the wall in red sharpie are the words “Talk into the box and hear the voice of God.” There is a bullet in the head of the odd man and another dead man on the ground at the end of his desk. In his hand is a pistol with a single clip. There is also a wooden coat closet.



Info: So this is a bit of a break from the Zombie Chronicle’s main story line. As promised, special thanks goes to KingMegarig and Amberwolf for helping me and my brother keep Paris going. This is going to a very free RP. For most of the beginning of the RP everyone will be to their own devices. The kitchen and office group will be able to chat via walky talky, but other then that every group will be on it’s own until it meets up with the others when the doors open. I really hope we can get a lot of players so we can fill every room. Please <:-).

Rules:
-Any amount of cursing
-Any amount of gore
-Regular rules apply
-Feel free to create relationships, in fact I encourage it
-Be as awesome as you want to be, but remember zombies are scary shit and your only human

Test Subject Sheet

Subject Number: ((Anything above 320))
Name:
Age:
Gender:
Personality:
Appearance:
Home Location: ((Where you are from))
Starting Spot:
History:

Subject Number: # 327
Name: Jason Durham
Age: 24
Gender: Male
Personality: He is a good kid, nice, strong, reliable, good guy, he has the self rules enforced by the army
Appearance: ((I couldn’t find a good picture so I wrote it in, but you don’t have to))
He is tall and handsome, he is very muscular and has gorgeous features, his eyes are a deep brown and his hair is the same color, his hair is cut very short in the fashion of many army boys, his chin is very pronounced yet his features are soft and caring, he has short fuz on his chin
Home Location: New York, New York USA
Starting Spot: The Front Gate
History: He has been in the army for a little while. He had been fighting in Vietnam when he got a letter from his girlfriend. She had met someone else. He tried desperately to write her back and get her love for him back, but with no success. He was in camp, alone in his bunk the night he was taken. They took him when he was asleep.

Subject Number: # 344
Name: Dr. Alexander Fuchs
Age: 38
Gender: Male
Personality: He is a little shaky, he is a good man, but he is nervous and unfortunately not very brave, he seems to always be afraid, Dr. Fuchs is also a very old fashioned guy
Appearance: ((Again I couldn't find a good pic.))
He is short and thin. He wears round glasses and has brown eyes and a brown beard. He is bald. He wears brown khaki pants and a white button down. Over the button down he has a black vest. He has a worn down brown shoulder bag. In it is a journal and an old book. Everything else in it was taken away.
Home Location: Berlin, Germany
Starting Spot: The Front Gate
History: He has been a doctor his whole life. He never agreed with the Nazi ideas and with WW2 he was forced into action. He nearly died trying to keep alive the people who fought for the wrong thing. In the battle of Berlin he was forced into a bunker and was protected from the artillery fire. His wife was not. She died and when the war ended he had nowhere to go. So he rented an apartment and has been living in it ever since. He was asleep there when he was picked up.

((Hey everyone! Foxy is going to GM this Zombie RP while my bro does his WW2 one. Join, especially everyone from the other Zombie Chronicles RPs, but everyone is welcome! Love ya! <3))
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Last edited by Foxysister; 01-16-2011 at 10:45 PM.
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Old 12-31-2010, 04:16 AM   #2 (permalink)
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Test Subject Sheet

Subject Number: 355
Name: Steven Madison
Age: 26
Gender: Male
Personality: He is a tough guy, but he takes care of everyone he can
Appearance:
Home Location: Washington D.C.
Starting Spot: Kitchen
History: ((Will finish soon.))
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Old 01-04-2011, 03:19 AM   #3 (permalink)
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(( I'm still very interested in this RP but currently don't have the time to post a CS due to an art project due tomorrow and a film studies project due soon, so I'll edit this post with my CS when I get the chance. Hey all you RPers out there, don't let this die! ))
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Old 01-05-2011, 11:08 AM   #4 (permalink)
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((thank you buddy < ))
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Old 01-06-2011, 01:07 AM   #5 (permalink)
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can i join?
oh and can you explain (a bit more clearly) the idea of starting in the church, the bed room of the ruined home, the mayor’s office, or the kitchen of the Lodge?
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Old 01-06-2011, 03:23 AM   #6 (permalink)
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Sure you can join! Alright so two people in each starting point. The only people who can contact each other are in the kitchen and te office. As the RP goes on the doors will open and eventually we will all be reunited. On the main street.
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Old 01-06-2011, 07:20 PM   #7 (permalink)
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here is my CS

Test Subject Sheet

Subject Number: 417
Name:Crimson Dray
Age: 17
Gender:female
Personality: silent, likws working alone, trainee assasin, and basic martial arts, has great accuracy and aim. And pretty good speed.
Home Location: Assassin camp. born there
Starting Spot:bedroom
Appearance:
[IMG]
http://www.google.ca/imgres?imgurl=http://farm4.static.flickr.com/3461/3183927154_6619ffcd98.jpg&imgrefurl=http://www.flickr.com/photos/sosuke1/3183927154/&usg=__9XAO6w_xjnsYFBtj7yc2zOzx0oE=&h=400&w=500&sz =150&hl=en&start=0&zoom=1&tbnid=xiFT7utiw0-84M:&tbnh=140&tbnw=185&prev=/images%3Fq%3Danime%2Bassassin%2Bgirl%26um%3D1%26hl %3Den%26rls%3Dcom.microsoft:en-us:IE-SearchBox%26rlz%3D1I7SUNC_en%26biw%3D1579%26bih%3D 664%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=133&vpy =114&dur=4992&hovh=201&hovw=251&tx=160&ty=86&ei=ki ImTcGoDI-gnQf4vNTiDQ&oei=kiImTcGoDI-gnQf4vNTiDQ&esq=1&page=1&ndsp=23&ved=1t:429,r:0,s: 0[/IMG]
History:

rough childhood. grew up without parents.
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Last edited by Morning_Sage; 01-09-2011 at 08:18 PM.
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Old 01-06-2011, 10:41 PM   #8 (permalink)
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((Yay! Your In!))
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Old 01-09-2011, 08:17 PM   #9 (permalink)
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when do we start?
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Old 01-09-2011, 11:13 PM   #10 (permalink)
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((I was hopping to get more people to join.))
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