Quote:
Originally Posted by forlorngames
Care to explain what part of it is coded like shit, or perhaps just be more specific on what you dislike about it?
Thanks.
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I can really summarise it into one word: Flickering.
That's honestly the worst part. The whole tile based movemont system isn't exactly one I like, but it COULD be liked.
I also took a look into the suggestions and saw some things that (according to one of the devs) couldn't be done in shockwave.
So why not redo it in Java?
Quote:
Originally Posted by Glavus
Well I for one would like to know how a shit is coded. I've never had the opportunity  .
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Shit isn't coded. Shit is a byproduct you recieve from giving a programmer resources (coffee) to create something.