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Old 06-28-2009, 07:59 AM   #11 (permalink)
livejamie
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Quote:
Originally Posted by ThunderaWolf View Post
they are types of "specs" since WoW doesn't use skill points, or have stat allocations you get what are called "talents" you get points starting at level 10 and get 1 a level till 80 for a total of 71 points. They enhance your abilities.

so like an arms warrior is a specialized warrior in the arms skills.

Anyways the pros and "cons"

Hunters- they do have a bad rep but don't let that get you down. They fight ranged with a bow or gun and have a pet to hold aggro PvE wise. PvP they have many tools to kite(keep melee out of range) melee classes. Their con's are remembering ammunition(which i could see as a problem) and their minimum range.

If you get within 5 yards of a hunter they can only use melee weapons, which isn't their forte. So that is a problem.


Mages- mages are a fairly straightforward class to understand, but pretty difficult to use correctly(due to their large use of large CoolDowns) PvE wise Mages are great at AoE damage and single target damage. They usually just nuke or AOE

PVP wise mages are great because of their quick burst damage.
Mages can also conjure healing items(food and water) out of thin air and can teleport to major cities(and teleport others) but you will be bugged about it often.

Their con is that they are very squishy and don't take a lot of damage to kill. So you have to make sure you kite well enough. Mana is also an issue. They have a lot of downtime while leveling(sitting and drinking to recover mana)


Warlocks- Locks use shadow and fire magic. They use DoT's and can summon deamons. They function sorta like a hybrid between the hunter and the mage, no ammunition, use magic but only 2 types and have pets.

They are pretty self sufficent PvE wise and have incredible burst. PvP is really the same thing, they have Fears and Burst. Their downside is that they are quite squishy as well, like the mage. It doesn't take a lot to kill them.

They are pretty complicated.
Thank you so much. I have a couple follow-ups.

What happens if you get within 5 yards of a Mage/Warlock? They can still spit out spells?

I'm kinda confused because you kinda described them all kind of the same bursty, nuking, kiters who are squishy. Is there a bigger difference? The warlock has pets, do those help him output more damage then?

Do any of these classes hit significantly harder than the others?

If it makes a difference to the Mage, I'd want to spec it for frost.

Any help before I dive in would be appreciated, thanks.
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