I would have to split it between City of Heroes and Fungwan Online. City of heroes did too much for me, from creativity to getting me interested in Roleplaying. Making backstories for, and keeping into each characters personality made it way more enjoyable to push through the levels.
Fungwan had a beautiful community when it was populated, and the 5 fixed clans that were put into the game split us in the way of a Horde to Alliance thing. Even so, I ended up finding a relationship with a guy of a different clan. It was kind of Rome & Juliet like. Obviously, it didn't work out.. Still, I hold dear memories of the game.
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