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Old 07-07-2009, 01:31 AM   #72 (permalink)
Bacn
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Quote:
Originally Posted by iMicro View Post
ok more constructive response, I understand what you're trying to say. But how can you deny the points I mentioned? It's not a 100% RIP-OFF ofc, but they have borrowed some elements from TF2, you can't deny that. Don't bring enemy territory into this, the graphics/pace/feel of the game is completely different, where as these 2 are much more similar. Take a look at what silence086 said. It's like me telling you a stop sign is red and you're saying it's not because there is some white on it. They took ideas, changed it a tiny bit, and slapped it into a 3rd person shooter. Regarding the scout, they could have used ANY melee weapon, they chose an aluminum bat, they decided to give it the double jump ability, is this a coincidence? They even went as far as giving the soldier a jump. I realize that the demoman isn't the exact same, but do you think it's just a coincidence that they decided to give it one eye? Probably not, they saw the tf2 demo and decided to give their demoman one eye too. That's all I'm saying.
I'll bring Enemy Territory into this because Enemy Territory has a class system just like Team Fortress 2. You may say that the graphics/pace/feel of the games aren't the similar, but it's the same for Team Fortress 2 and HAVE. HAVE's art style is far from Team Fortress 2's and you can't say anything about HAVE's pace/feel because you haven't even played it yet. It's not like me telling you a stop sign is white, it's like you telling me a stop sign is a dictionary because it has a word on it. You can't pick out all the details that are similar and forget those that aren't. You have to look at the big picture. I'll admit that the decision for a baseball bat to be used as a melee weapon was probably influenced by Team Fortress 2, but that doesn't automatically mean it's a rip-off. Team Fortress 2 isn't the first game in the world to use baseball bats as a weapon. You're attributing the idea of the weapon to a game that didn't come up with it. As for the double jump, it's not been confirmed that this is in the game. It might just be a shitty animation for all we know. But even if it is, so what? Every character in the game is able to do it unless the double jump ability requires that you have the bat(which hasn't even been hinted at, nor has it been hinted at that there are other melee weapons aside from the bat). As for rocket jumping, that's been around since Quake. Again, you're giving credit to Team Fortress 2 for creating something they didn't create. Maybe the idea for the robot to have 1 eye had something to do with the demoman, maybe it didn't, but the characters are drastically different.

Quote:
Originally Posted by iMicro View Post
Can the soldier rocket jump? Does the covert ops get a bolt action sniper rifle that makes the same sound as the tf2 sniper? When you headshot is there a big green message slapped at your screen? Is there a guy who shoots pipe bombs out and has one eye? Is there a class that has an aluminum bat that can double jump? Is it red vs blu? Seriously, they're nothing similar.
They might. Rockets in Enemy Territory may be a little too powerful for it to work.
No, but that's irrelevant because both the sniper rifle and its sound from Team Fortress 2 aren't original. It's just like every other sniper rifle out there.
No, it happens every time you kill someone. When you head shot someone you get that annoying audio file.
Nope.
There isn't one in HAVE, so that's irrelevant.
No, it's Axis vs Allied. But that's irrelevant because the mast majority of shooters out there have red vs blue. But that's also irrelevant because HAVE doesn't.

Quote:
Originally Posted by iMicro View Post
HAVE Online and TF2 are similar. They share the characteristics I mentioned.
Firstly, no. Secondly, the characteristics you mentioned. Never mind the ones you didn't.
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Last edited by Bacn; 07-07-2009 at 02:13 AM.
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