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Old 07-07-2009, 03:35 AM   #83 (permalink)
Bacn
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Quote:
Originally Posted by iMicro View Post
Source on this? I'm guessing that your character will be customizable and you choose from different sets of weapons, it's not out yet so I can't be sure but that's my guess.
Game footage at the end of the trailer and general knowledge of games. Just about every F2P shooter that Korea has made has had the same general format(although I can't name a single server-based shooter that's made its way here from Korea. So there's either very few of them or they just never get translated). Plus, it wouldn't make much sense to have have classes in the game if the classes could use each others weapons.

Quote:
Originally Posted by iMicro View Post
Ok so lets recap,

Both games have aluminum bats - I am aware that Valve did not come up with using the aluminum bat as a weapon, there are probably many games that have aluminum bats as melee weapons.

Both games have rocket launchers - again, many games probably do.

You can rocket jump in both games - you mentioned this was around since quake, understandable.

Both games have a guy that shoots pipe bombs out and has one eye, both bombs look the same.

Both games have miniguns - many games have miniguns

Both games give you a green message when you headshot someone using the sniper.

The trailer in HAVE is similar to TF2 (check out comparison videos posted before)

Only these 2 games have all of the above, that's why I called them similar. SIMILAR. No other GAME has all the above other than those 2. TYVM.
Well if you look at weapons from Team Fortress 2, the flare gun, medigun, syringe gun, hunstman and sticky bombs are the only guns that weren't also in Serious Same: The Second Encounter. HAVE doesn't have a single gun that wasn't also in the same game. The games took on a lot of video game cliches so naturally they'll have some similarities. But a lot of the more original features from Team Fortress(such as buildable sentries, spies and the payload game mode) aren't really in HAVE. Sure the games have a lot of similarities, but calling HAVE a rip-off is a bit of a stretch.

Quote:
Originally Posted by iMicro View Post
True, but it says CRITICAL HIT, which basically serves to let you know you got a HS, since there are no crits with the sniper.
Now that I think about it, there's no real point for having a head shot be a critical rather then a normal hit that does a lot of damage aside from the same reason the "HEAD SHOT" message is there.

Quote:
Originally Posted by iMicro View Post
btw I added you on Steam.
Added you too. Although all I've been playing recently is Team Fortress 2 jump maps and Neotokyo(which you should all try out, by the way).
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