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Old 07-09-2009, 01:56 AM   #15267 (permalink)
XFentonX
Luigi’s Pizza
 
Join Date: May 2009
Posts: 135
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Quote:
Originally Posted by Elegance View Post
For your grappler, take a lot of off Suplex and Suplex Cyclone and put points into Muse Upper, Hammer Kick, Low kick, Aerial Stamp, Gale Legs and Wild Cannon Spike. Other than that, pretty good.

I'd say the same with each actually. If you don't have Muse Upper, Hammer Kick, Low kick, Aerial Stamp, and Gale Legs. You're not doing much of anything to anybody.

Quote:
Originally Posted by Ashu! View Post
re: all fighters

Make sure you have 5 aerial stamp, 1 of the spin kick (lv30), lv1 hammer kick. Low kick is fairly unnecessary. Muse upper at least 5, 7~10 if you feel you need it for pvp.

re: grappler

DO NOT take points out of cyclone. DO take 10 points out of suplex.

Lower breaking elbow to 1, Airsteiner 5 or max, lower shoulder tackle to 1, lower necksnap to 5 and get the cancel--get more levels if you feel you need to, lower ropling to 5, get ropling cancel, wild cannon spike 1 or max, don't get cancel spire.

re: street fighter

max net, max blockbuster, hidden sting 5, junk spin 1 or max. provoke 0 or max, cancel hold bomb, no cancel hidden sting

re: nen

either -> sun guard 5 + lions roar max or sun guard 0 + lions roar 0
I'd personally suggest leaving the chasers at 5, likewise for clone explosion at minimum, max breath, suplex thunder 1, max the 40 kikosho, 1 or max the lv40 tiger buff, 1 or max the dragon

Thanks Ash and Elegance. Your positive critique helped alot.
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