Update
News :
Nerfs and boosts
Posted Tuesday, 23rd June 2009 by udon
1. A few changes to ninjas, abilities and the game in general has taken place.
Boosts
* Konohamaru trios Newbie Nins combo had its Itemfind increased by 10. Their final ability also got an increase in Itemfind, by 15.
* High Seal effect increased from +1% ninjutsu immunity from Seal 11 to +2% seal immunity. This means 11 seal gives 2% ninjutsu immunity, and the max of 19 seal gives 18% ninjutsu immunity.
Nerfs
* Due to the extreme advantage of having the Auto Accept team upgrade right now (when just a few of the players have it), the special icon has been replaced with a normal green one and then confirmation text with the regular one. This change will most likely be reversed when more players have acquired this upgrade.
* Itachi's Tsukiyomi now gives -20 RES, previously -10.
* Hayate, Genma and Kotetsu had their Examiner ability nerfed. The previous +20% ryo gain has been reduced to +7, while +7 elemental advantage was added instead.
* Spirit Dragon summon now gives +6% reroll per level down from +8.
Game difficulty modifications
* To further even out high and low seal, and to make the game a little harder than it currently is on Easy mode, the difficulty level modification has been changed from +25% HP / +20% attack to +40% HP / +15% attack. This change does NOT affect Beginner mode, which is the difficulty you start on.
|