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Old 08-21-2006, 03:23 AM   #1 (permalink)
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Ok so I'm FINALLY trying Flash Studio 8 for the first time after horribley failing with it previously.I've got the basics down,but I'd like to learn how to make a mini-rpg on flash.I found a tutorial on a site called cartoonsmart but it actually cost 20$ of my money.So I'm not to happy about that,If anyone knows a step by step guide to creating a "playerworlds-like-graphics" rpg I'd be really greatful,Thanks.-Hayden
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Old 08-21-2006, 08:57 AM   #2 (permalink)
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Well, there's board.flashkit.com/board and look at the games section. Thats where I practically learnt all my stuffs from. You could also look at tutorials and movies section and get sample fla files and have a gander at the code.

I'd be very careful if this is a first attempt at making an RPG. Alot of stuff has to be written down before you start messing with it. It'll be a good idea if you started on a lesser dev constrainted game. Make it as simple and as basic as possible.

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Old 08-21-2006, 03:55 PM   #3 (permalink)
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yay, a fellow flash user xD!
Make me an outline of what you want to learn and I'll answer all your answers!

I've made several games in Flash 8 already (none that's actually complete) and I have many templates for games. So, if you want an rpg game, I can give you several different styles of it.
Before summer started, I've been working on this one that my friend wanted me to make. (It's not done because he's upstate with no access to a computer so I can't chat with him and finish it up.) If you want an RPG game that you draw all the graphics to and you fight like zelda and you have guns and so on, I can give you this one to check out. (It also has "slow-mo" and stuff.)
I have another RPG template that uses tilesets to make the game and all but I quit on that a long time ago. It got a bit too complicated with loading files and all.

But, like I said before, just make an outline of what you wanna learn and I'll teach you xD.
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Old 08-21-2006, 08:14 PM   #4 (permalink)
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Ok I know this may be alittle advanced but heres all I want to know how to do.

-Chat system (read below)
-Isometric style RPG
-Customizable Players (eg. Armor and weapons)
-Item pickups
-Inventory slots
-Animated background scenery (eg. water etc)
-Trading
-And of course I'm trying to learn character movement but I think I figured that out myself but just in case....


And also I want this game to be a ORPG,I'm not saying it's going to be massive as it probley wont be,heres how I want to have the online portion of it.

A player can make his/her server hosted individually,however they will have the option to play single player.Single player and multiplayer will have everything the same (eg. maps,items etc) so basically multiplayer will primarily be used for helping others out or just hanging out and talking.If anyone is willing to help me on any one of these requests please let me know and I would be most greatful.Thanks-Hayden
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Old 08-22-2006, 04:00 AM   #5 (permalink)
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I would like to be able to make my graphics as good as that of Dofus's (a mmorpg)

Heres a pic of it.


I know this is a big challenge to take on but I'm a very dedicated worker and learner.Oh yes and by the way,I forgot to mention this on the above post of mine,I want the game to be able to save.
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Old 08-22-2006, 05:55 AM   #6 (permalink)
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Get a book on Flash learn it inside and out, work on a few games, get a book on networking that teaches you the connection between client and server, and aply that to your game.


P.S. For Sprites you draw them pixel by pixel.
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Old 08-22-2006, 06:23 AM   #7 (permalink)
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Couldn't ask for a more helpful post thanks. When I was talking about sprites i was talking about having them able to change appearance,such as having new armor and weapons.If you dont have something to say nicely please don't even bother going into my thread,just because its your time of the month doesn't mean you have to get all ancy with me.I'm not an idiot got it?
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Old 08-22-2006, 04:19 PM   #8 (permalink)
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-Chat system (read below)
This is simple but you'll have to use a server like SmartFoxServer or Flash Media Server 2 or something. I'm not familiar with FMS2 but I suggest you use it because it is way more powerful than SFS. If you do choose to use SFS (google for it), you'll find out how to do chat system from the examples. It's very simple to do actually. In SFS, there's something called Rooms, everytime you send a message, everyone in the room recieves it. Then when they recieve it, you can put it in the textbox.

-Isometric style RPG
This is possible but I haven't tried to do this yet. Sorry about that. I know a way to do the ground already. You put all the location of each tile in a 2d array. To do buildings, I guess you have the big big sprites and put the location as where you want the center of the building. Once again, I want to say I haven't tried this yet. To make it so that the player is under a building, compare the X,Y coords to the player. And then just make the player invisible.

-Customizable Players (eg. Armor and weapons)
This is easy. Make a head, a body, a left hand, a right hand, the feet, and w/e else you need as one movie clip. If they take off the helmet, make it change from w/e the frame the helmet is in to w/e the frame the head with nothing on it is. You should already know the actionscript to do this: gotoAndStop(label);. To make things easier, you can put a label to the frame the helmet is on and call it "helmet" so you don't have to look up the number.

-Item pickups
Button, all I have to say. If you want, you can compare the X,Y coords of the player to the object and make sure that he is 10pixels away or something.

-Inventory slots
I have a system for this (you can even move around everything). I suggest that you put everything in an array. If you want it so that the max is 30, make a 30 slot array filled with "nothing" for now and when you load the inventory, put some value in it.

-Animated background scenery (eg. water etc)
Movieclip, that's all I gotta say.

-Trading
This involves SFS. I never tried this in my MMO game I made. But if you were to do this, you'll send the arrays of what each person offers to the other person in Objects (in SFS, that's what it is). But I don't know how it'll be in FMS2. You'll have to experiment with FMS2 if you want to know how it's done.

-And of course I'm trying to learn character movement but I think I figured that out myself but just in case....
I'm pretty sure you're going to use the _x and _y attributes to move him. But if it's isometric, that's a bad idea. You should have another attribute called xx and yy. When they click Up, yy--, when they click Down yy++, etc etc. Then using (xx,yy), you convert it to _x and _y.

Oh, and before you start this game, I suggest you get used to Flash first. Don't start with RPG because RPGs are the hardest to make for beginners. Try a shooter or something. Because when you get into RPG, you'll need to do duplicatemovieclips and some other things.


@hamik: Don't go around telling everyone that requests help "go learn it yourself." If they wanted to learn it themselves, they wouldn't have posted anything. Also, I told him that I'll help him if he had any questions.
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Old 08-22-2006, 11:27 PM   #9 (permalink)
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Alright thanks,I'll look into all of that,Thanks again!-Hayden
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Old 08-23-2006, 04:28 AM   #10 (permalink)
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Okay I wanted to try SFS but you have to pay for a server required for the game im making.Correct me if I'm wrong.It needs to support alot of people.My dad has a server at work (hes the boss) and he might let me use it but I don't know how I would do anything with that.But yeah I problably have the server I just need to know how I'd make anything with that.Can anyone help me out?
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