Old 09-05-2006, 10:12 PM   #61 (permalink)
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Yeah, AlexS, I have a suggestion.

You can have a little direction pop up before a turn to help navigate through the roads since the camera is fixed on a certain angle. A bit like how the show in rally games.
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Old 09-06-2006, 05:02 PM   #62 (permalink)
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Quote:
Originally Posted by AlexS View Post
If Tower1 is too hard I might consider building a Tower0 to train new users.

Updates:
Fixed speed independent to Framerate. Now everyone should have around the same speed (still under testing).

http://s-w.us/icetower/
It's not hard...not that much but the bugs keep stopping me when I am near the top[Is it actually top? lol...never been there... ], but I wouldn't mind if you just fixed up all the bugs...there's even one that lets me to tower 2 without passing tower 1 lol..to activate it, just rotate the ship behind and fall to the water at the start for a couple of times..might take upto 10 times..but then you'll be to tower two..until you die that is.
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Old 09-13-2006, 01:59 PM   #63 (permalink)
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Quote:
It's not hard...not that much but the bugs keep stopping me when I am near the top[Is it actually top?
Yes, the top is the goal.

Quote:
just rotate the ship behind and fall to the water at the start for a couple of times
That is an odd bug. Could be something dealing with the application miscalculating when memory is going low.
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Old 09-13-2006, 02:10 PM   #64 (permalink)
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I never made it to the top I enjoyed it a lot the only problem was the beginning could get annoying.
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Old 09-14-2006, 05:11 PM   #65 (permalink)
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Quote:
I never made it to the top I enjoyed it a lot the only problem was the beginning could get annoying.
Only one person has beat both towers (I forgot who, but I got an Instant Message about it).

I am working on tower 3. Expect a new release soon.
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