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#11 (permalink) | |
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Cingal's Collar
Join Date: Feb 2011
Location: Somewhere...over the rainbow.
Posts: 1,539
Reputation: 96
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Quote:
as for snipers, its usually hit or miss. If a sniper is shooting at you, you'll either a "DING" <-- which means the bullet bounced off your helmet, in this case i run and i do not turn around until i get into cover. You'll here a "Whizz" Which means hes shooting very close to you or you'll hear the sound of a bullet penetrating you and see the respawn screen lol. The game has done very good with immersion, i will admit snipers are annoying, but after awhile you learn how to act and react. Rockets and stuff are good when you're trying to get someone out of a house though, infact its crucial. in the end if you die to a sniper, its just something you have to agree to and say "Hey, i wasn't in cover so he had a clear shot at me" my best advice is, when ur with your team mates, try to make sure the enemy cannot come behind you, and set your self up in a cover so you wont take direct fire, then go at em Badcompany isn't very realistic, as lets say.. ARMA, but the immersion factors are pretty immense
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Last edited by TreyTrey12; 07-13-2011 at 05:35 PM. Reason: -=Doublepost=- |
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#12 (permalink) | |||
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Orc's Breathmint
Join Date: Apr 2011
Posts: 111
Reputation: 10
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works for me
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#14 (permalink) | |
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Lockhart’s are forever
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Quote:
video games. ALL CAPS
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