Major PvP nerfs aimed at Necromancers

Well kinda expected that since nearly everyone finds them rather overpowered. So there will be a 10 second duration where the necro will be left defenceless due to the reversing of cooldown/duration of nicholas.
Guess this makes pumping bone shield somewhat more worth it for Necros, as it can disrupt combos as well as buff both defences. Never really used the skill myself since my summons tend to tank all the damage. Either this or I just have to end the match within 20 seconds. It's still game over for the opponent if they get nom nom nommed by a zombie.
At least not much change to Ballacre

Can still catch rogues, launchers, spitfires and magic scholars who are jumping in mid-air and squish them in my palm.