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#1 (permalink) |
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Junior Member
Join Date: Nov 2011
Posts: 0
Reputation: 10
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Hello all! My name is James Daniels, I'm a Community Manager and Content Developer for Sagramore, a 2D browser-based MMORPG set in the high fantasy world of Lumera. Don't worry, I am not here to just plug in a site and leave, I'll check back daily to answer any questions anyone may have.
Game Information What is Sagramore?![]() Sagramore is a 2D browser-based MMORPG based on browser interaction. We are constantly developing and expanding the game and feature sets. With a large world to explore, many adventures and quests await you, which you can access from almost any device with internet access. *Ports specifically designed for IPhone & Android can be expected in the near future ![]() The Ancient Kamenna Tree, found in the heart of Kamenna town. The town was built around this tree (All game images are under development) What is Sagramore?![]() Browsers have seen a leap in performance these last few years. This opened up the way for us to try a new concept. This is also driven by the growing market for smart phones, tablets, and netbooks. We see a growing demand in games to play on these devices. We simply wish to create an experience, an online story that can be accessed from nearly anywhere, and looked to HTML to bring this experience to life. We hope to bring a story to the world that is partially created by us and partially by its own community. So please join us in our public alpha testing currently underway! ![]() A promo of our new female sprites coming in Alpha version 1.01(All game images are under development) What features can I expect to see in Sagramore?![]() Don't be discouraged by the fact that this game is browser-based. Sagramore features real-time interaction and everything else you'd expect from an MMORPG! Among many other things Sagramore will feature:
![]() A promo of the various guards you will see throughout Lumera. It is customary for Guards of Asgard to shave their heads upon joining the military. (All game images are under development) How do I play?![]() Sagramore is currently in early Alpha stages, however in order to ensure a final product that players will enjoy we have made all testing stages of Sagramore open, therefore you can play by signing up on our website. (See links at the bottom) The requirements are:
The Team?![]() Founders:
Team:
Media Screenshots ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Concept Art ![]() ![]() ![]() ![]() Links
Last edited by James0130; 11-07-2011 at 07:53 AM. |
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#2 (permalink) | |
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Cloud13's Clown
Join Date: Jun 2006
Location: Demacia
Posts: 2,836
Reputation: 65
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I like Nikoobu's work.
Typo on your links. Quote:
Your hair-color selection glitches-out at darker shades of orange. And the walking in character-select becomes faster and faster until it is crazy-fast. Aaand the game freezes after talking with Joseph and saying "hello". It would be nice if to the left of NPC Daniel there was some cute animation like a cat chasing a mouse or something (good games have). The blue butterfly would suffice. Lol @ the scarecrow bleeding :P Daniel's dialogue after 3 scarecrows should include the HP bar image. King Varn... Where is this name from? Map should load the area of my screen first (map loads too slow)... Maybe have cache-ing and load the next map area before you enter it? Priest Vallance had an odd quest-accept dialogue. "Would you mind giving them a hand?" And if you say yes then that means that you do or do not want to?? Ok, cute game. Will play later. Very excellent formatting in your post. I love the use of images to support subtitles and ... It's just an aesthetically pleasing opening post. IGN: Maple Umm. What is the answer to the "Are you a bot" question on the forums? "No/N/no" did not work for me.
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Last edited by Phenoca; 11-06-2011 at 07:04 PM. |
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#3 (permalink) |
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I ate ozz and I liked it.
Join Date: Jul 2006
Location: Mexico
Posts: 7,393
Reputation: 249
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Looks pretty amazing. o_o
Will make sure to check the website frequently, do keep us posted on how the development is going, it seems like it has a lot of potential to become something great. Keep up the good work!
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#4 (permalink) | |||||
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Junior Member
Join Date: Nov 2011
Posts: 0
Reputation: 10
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As for forum registration, we were testing some new anti-spam measures and may have triggered a bug there. I will follow up post here once that issue has been addressed! EDIT: The forum registration bug has been fixed. You can now register on the forums! Thank you very much for your kind words, I will without a doubt keep you all posted ^^. I do ask however that you register on our forums or follow us on twitter for faster updates! Last edited by James0130; 11-07-2011 at 07:32 AM. |
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#5 (permalink) | |
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Junior Member
Join Date: Nov 2011
Posts: 0
Reputation: 10
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Bump, we have just released a huge update ^^
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#7 (permalink) |
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Junior Member
Join Date: Nov 2011
Posts: 0
Reputation: 10
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UPDATE!
Alpha v1.02 Changelog
Features
Bugs fixed
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