Go Back   OnRPG Free MMORPG Forums > Main Category > General

Reply
 
LinkBack Thread Tools Display Modes
Old 01-10-2012, 01:29 AM   #1 (permalink)
Illgamez Insomniac
 
endrien's Avatar
 
Join Date: Jul 2008
Location: Canada Eh?
Posts: 2,287
Reputation: 93
Default Help with this Sinusoidal function?

It's simple as hell, but I can't remember what to do with the f(x) part of it, one of those brain freeze moments.
I need to find the vertical stretch of f(x)=-5sin(x+7°)-5. Can anyone help?
__________________
My website: ShamanSoftware

endrien is offline   Reply With Quote
Old 01-10-2012, 03:42 PM   #2 (permalink)
Master Chief's Windex
 
PeepPoopPip's Avatar
 
Join Date: Jan 2012
Posts: 90
Reputation: 20
Default

Quote:
Originally Posted by endrien View Post
It's simple as hell, but I can't remember what to do with the f(x) part of it, one of those brain freeze moments.
I need to find the vertical stretch of f(x)=-5sin(x+7°)-5. Can anyone help?
I think I found your problem. Theres a word in your math equation.
__________________
But who prays for Satan? Who in eighteen centuries, has had the common humanity to pray for the one sinner that needed it most, our one fellow and brother who most needed a friend yet had not a single one?
--Mark Twainizzle
PeepPoopPip is offline   Reply With Quote
Old 01-10-2012, 03:47 PM   #3 (permalink)
Retired Staff
 
shadowsworn's Avatar
 
Join Date: May 2006
Posts: 9,130
Reputation: 246
Default

Quote:
Originally Posted by PeepPoopPip View Post
I think I found your problem. There's maths in your math equation.
asdjfasdfhasddfsasdf
shadowsworn is offline   Reply With Quote
Old 01-10-2012, 04:01 PM   #4 (permalink)
Loric's Lunatic
 
Join Date: Jul 2009
Posts: 2,605
Reputation: 58
Default

I might be wrong, but it should be -5. It's the whole case of y = ax + b, and b is the y-intercept (I think) and a is the slope. Slope can compress or expand the line so that should be what you want.

Though I vaguely remember something about doing a y/a or something. Been too long.
Aimee is offline   Reply With Quote
Old 01-11-2012, 05:17 PM   #5 (permalink)
Marios's Mustache Wax
 
Join Date: Jul 2007
Posts: 19
Reputation: 0
Default

Quote:
Originally Posted by Aimee View Post
I might be wrong, but it should be -5. It's the whole case of y = ax + b, and b is the y-intercept (I think) and a is the slope. Slope can compress or expand the line so that should be what you want.

Though I vaguely remember something about doing a y/a or something. Been too long.
It is -5. Just to clarify...
eXothian is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 07:25 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.6.0
OnRPG, Copyright ©2003-2011, Game Entertainment Enterprises