THE action mmo idea
I'm new to this site so I apologize for posting in the wrong section in advance. This was my best guess.
What do you guys think of this idea for an action mmo?
I was wondering if anyone new of an action mmo that played like Devil May Cry but allowed you to gain equipment, weapons, armor, and abilities that allowed you to customize your character and play how you wanted to play instead of being stuck with 5 basic and unimaginative combos.
Any of the recent Castlevania games are perfect examples of how you can actively fight while acquired gear and abilities add to the fun by letting you perform new attacks or give you new powers.
If the combo system of Devil May Cry could be combined with the exploration and customization of Castlevania... I think that would be the best action mmo ever made. And, it would be extraordinarily easy to come up with more things to add to the game after you managed to finish combining those two games.
How awesome would it be to play a game where you actually FOUGHT a monster with a character that looks exactly the way you want and FIGHTS exactly the way you want with weapons, skills, and spells that YOU hand picked and mastered yourself?
For example, instead of relying on some bullshit "Dodge skill" to randomly dodge for you. YOU actually press the dodge button and if you timed it correctly...hey guess what? YOU dodged the attack. OR, oops you timed it wrong so you got hit...just like a REAL fight. No more, "I died because my character sucks too bad at dodging so I have to grind and craft until my character doesn't suck anymore." Now if you kick *** at fighting and your opponent (monster or other player) can't block your attacks or avoid them in some way...they lose.
Also, if you want to run on walls and be Neo...well in this game it would be a great idea to acquire skills that allow you to run on walls and otherwise mimic Neo's abilities in the movie. Or, if you want to swing a huge sword at blinding speeds with ferocious force like Dante...well then seek abilities that improve your attack speed and damage.
And, it is really easy to solve any lag issues associated with playing action mmos... Final Fantasy showed us the answer for years. You simply have a simplified world map for traveling with basic 3d/2d models/icons (whatever is practical really) that represent other players, cities, monsters, and other points of interest. Then when combat or other type of interaction is required you move close to that icon/model/whatever and the game loads an instance in the form of a room representing an appropriate battlefield for that area or a unique area if you are close enough to its landmark on the simplified map and you fight it out with that monster and a few other players. Thus very little lag exists because you only have a few people in that server that was just created and... the group leader's computer just became host of that server so there should be almost no lag at all.
I wish this game existed... it would probably be the best game ever made. I wish I had a ton of money and a degree in programming, game design, and every other skill you need to make a quality game so that I could make this game.
I have babbled on for way too long but I was bored and I really wish I could play a game like this...but no one has made anything close. I hope somebody steals my idea and makes this game.
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