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Old 10-28-2009, 04:45 PM   #5 (permalink)
Darkhell153
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Join Date: Feb 2008
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kk,

also, please suggest languages that can make fairly complex MMORPGs with minimal server strain (I know the techniques and tricks to cut down on server use and memory leaks but I want a language that can be complex and not strain the server inheritly).

I'm hoping to use the experience I get programming a game or ten from scratch using these suggestions to program an MMORPG sometime in the future.
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