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#11 (permalink) | |
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Crumbly, but Good
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As for Simon F., who said it a bit more diplomatically, it's partially true, before you throw out an idea asking for help, you should know a bit about game development. However, it doesn't have to get shot down guys... jeez. And if you don't know anything, it doesn't matter! That's what this community is here for, to teach people how to write games. Now, if you wanna learn, first you're gonna have to tell us what you wanna learn about? Art, Moelling or Programming? Don't feel shy, if you don't know, just pick one, and we'll get you started .
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#12 (permalink) | |
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Pikachu's Flea Collar
Join Date: Aug 2006
Posts: 57
Reputation: 10
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#13 (permalink) | |
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Wario’s Bad Accent
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I'll start small. Ill try designing an RPG game with RPG XP. I'll post it on here. You'll rate it. It starts off my designing a bit. Then I'll learn the C++ programming. But I want to start of with the monster names and stuff. I don't want a game to be ultimately kidy, I want awesome looking monsters. But you didn't tell me it was the rgeatest game. You said you hate it and dreams are dreams. And if my Idea fails. I send my notbook full of them to a company. If they don't take it. By the time my friend will be in collage learning about the stuff, and we will design it then. I'm staying on the fourms though. About to leave thewe fourms due to many flamers ( Which I hope will soon die out by IP Bans.. . Muwahaha) Anyways. . . I hope the game will become the success in the future. . |
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