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Old 11-04-2009, 07:54 AM   #779 (permalink)
Mizui
Link's Dirty Sock
 
Join Date: Oct 2009
Posts: 44
Reputation: 10
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To jmewong2:
For the phantum hit crap, they have to concentrate a lot on doing it. Most of the time they will have a hard time catching you anyways. Just run and shoot him down . Luring them to your teammates also works.

If you don't have custom 4, it will let you fill the experience bar, but you will not level up after you hit the cap. I guess it is useful for later on when they introduce overcustom to the game.


To soulshunters:

For wing zero custom. At first I thought it sucks. As the A class wing is a lot more effective, or so it seems. The boost is not nearly enough to go anywhere. The gun isn't as easy to hit as compare to A class wing. When you spread your wing, you barely can move.

After you unlock the skills:
1st skill, enhance boost, compensate for the lack of boost.
2nd skill, zero system, compensate for the lack of burst damage.
The boost duration issue is pretty much resolved. If you spare the boost carefully, you can perform any menuver you do with any other paper mech, with exception to providence.
The burst damage issue is still kind of lacking. Well ... it also has to do with the fact that everyone has a freedom nowadays. Wing zero custom vs. Freedom is not a very good matchup.

After I get use to this mech, I find that the survivability and threat level is a lot higher compare to the A class wing.

When you spread your wings, it takes 2 snipe to knock you down. On top of that, you take a lot less dmg when you are at this mode. It is a beast when you are fighting long range shooting type of mech.

Usually what I do is to find a structure or whatever to hide. Check surrounding enemy. If everyone seems far away, I will do switch mode, small jump (just right before my head above the hiding place), watch where everyone is, (you can see if any of your locking target is at open area since you are falling so slow), then jump one more time and shoot if you see a target at open. After you shoot, switch mode as fast as you can, do a side dodge. Usually no one can touch you if you are careful enough. In death match and ship mode, this forces enemy to give up backline snipe support. Your team's rock mech will have a much easier time if you are watching their back like this.

For midrange, double shot is more for shoot and hide kind of style. It has no shooting delay as compare to A and B class wing. Its not as easy to hit with that gun, but if you are very good with shoot and dodge. It offers a bigger chance of you hitting someone without someone hitting you; hence, the survival is much better. The double shot is kind of hard to hit moving target. It takes some practice to master how to use it.

Wing zero custum is one of the fastest movement and response mech there is the game offers right now. Most of the time in ship mode, I use my Wing zero custom the whole game with my tall3/justice rotting in the ship (that is only if there aren't excessive amount of scissor mech of course :P).

By the way, what makes you so piss about those noobie high rank people? They join your game all the time and keep making you lose?
As I speak, gm is banning account that does bd/md. I heard a lot of people get caught in the channel.

Last edited by Mizui; 11-04-2009 at 08:12 AM.
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