Old 09-02-2006, 10:22 AM   #1 (permalink)
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Default plz help me in acrobat

hi i'm new in this game and i want to use bows so i saw in flyff site that acrobat uses bows.. but i saw it in their forum.. nothing is written on the site about acrobat class =\ so someone can plz tell me how to change job into acrobat and all the information about him?

thx =]
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Old 09-02-2006, 12:49 PM   #2 (permalink)
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Acrobat Quest - An Acrobat's Conquest
I. The Aibatt Killing Spree
When your character reaches Level 15, go back to Flaris (the main town) and buy a Darkon blinkwing from Marche. At Darkon, Talk to Hent, the Acrobat Trainer. He will tell you to kill 40 Small Aibatts in 7 Minutes. He gives you a free instant Flaris warp also.



Use the blinkwing to Flaris. Go find small Aibatts to kill. They are relatively easy to find and abundant since they are the first monsters you encountered as a Vagrant. I suggest the ones directly north of Marche. After you finish killing 30, hurry and buy a blinkwing from Marche to Darkon. Talk to Hent again.



II. Hent's Requirements
If you successfully beat the time limit, Hent asks you to bring 10 Twinklestones, 5 Peakyrinds, and 1 Slain. Twinklestones drop from Aibatts, Peakyrinds drop from Peakyturtles and Slains drop from Lawolves.


Aibatts
Peakyturtles
Lawolves

After you have delivered the items, you will be required to talk to [Acrobat Master] Fyre, the guy next to the quest office.

II. The Book of Technique
Fyre sends you to get a Book of Technique from Flaris and to deliver it to [High Dwarpet] Tucani. The Book of Technique is located under the "Broken Bridge" leading to Feferns, Nyangnyangs, and Bangs or next to the Boss Bangs.



After you got the book, you have to deliver it to Tucani, who is located in between Doridomas and Lawolves ( The patch of dirt with dead trees ). Go back to Darkon afterwards.



III. The Final Encounter: Shuraiture
At Darkon, take the east exit until you see Captain CarrierBombs. From them, head south until you see a level 15 Shuraiture ( Looks like a Boo ).



Now after you killed it, you are able to go back to talk to [Acrobat Trainer] Tailer and he will finally grant you your job change. Another Acrobat is born in the continent of Flyff!

Acrobat Skills



Pulling Pulls the enemy towards you using a yoyo. The higher the level, the closer the enemy is pulled. Has a 10-second cooldown Chr-Lv 15 20

Fast Walker Increases movement speed for a short duration. Grants +12 MSPD at level 1 and raises by +2 MSPD every level for a total of +50 MSPD when maxed. 20 second cooldown Pulling Lv4, Chr-Lv 18 20

Dark Illusion Becomes invisible for a very short duration (4 seconds at level 1 and increases to 14 seconds at level 20)
Fast Walker Lv6, Chr-Lv 30 20

Perfect Block Increases blocking rate. Grants +1 block rate each level for a total of +20 block at level 20 Dark Illusion Lv8, Chr-Lv 45 20

Slow Step Slows down your enemy for a certain duration using yoyo. -2% MSPD each level. Success rate is 32% at level 1 and increase by 2% each level. 70% chance of -40% MSPD at level 20 Chr-Lv 15 20

Yoyo Mastery Increases yoyo damage by +2 ATK each level for a maximum of +40 ATK when maxed
Slow Step Lv3, Chr-Lv 20 20

Crossline Yoyo skill that has a chance to stun target for 6 seconds. Stun chance increases by 2% each level for a maximum of 20% when maxed Yoyo Mastery Lv4, Chr-Lv 30 20

Snitch Backstabs with yoyo while in the state of Dark Illusion to inflict surprise damage Yoyo Mastery Lv8, Chr-Lv 35 20

Counter Attack Avoids an enemy attack and strikes back with yoyo attack. Counter effect lasts for 6 seconds. Crossline Lv10, Chr-Lv 40 20

Deadly Swing Targets enemy's vital organs to cause bleeding. 10% success at level 1 and increases by 2% each level for a max of 48% success at level 20 Snitch Lv10, Chr-Lv 50 20

Junk Arrow Hits enemy four times using bow. This skill misses a lot until leveled to 20 wherein it only misses 30% of the time. Chr-Lv 15 20

Bow Mastery Increases bow damage by +1 ATK each level for a maximum of +20 ATK when maxed Junk Arrow Lv5, Chr-Lv 20 20

Silent Shot Backstabs using bow while in the state of Dark Illusion to inflict surprise damage Bow Mastery Lv4, Chr-Lv 30 20

Aimed Shot Aims arrow to the enemy for a chance to inflict double damage. 20% success at level 1 and 60% success at level 20 Bow Mastery Lv5, Chr-Lv 35 20

Automatic Shot Inflicts darkness effect on target when successful. Success rate increases by 1% every two levels until level 19. It doubles to 20% success when maxed Silent Shot Lv9, Chr-Lv 45 20

Arrow Rain Launches a bunch of arrows to the sky and lands on sorrounding targets below inflicting damage over time effect. Level 1-7 lasts 2 seconds, 7-14 lasts 4 seconds and 14+ lasts 6 seconds. Cooldown of 10 seconds Aimed Shot Lv10, Chr-Lv 50 20

Source http://www.flyffworld.com/acrobat.php
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Old 09-02-2006, 07:16 PM   #3 (permalink)
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coll thx alot =]
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Old 09-04-2006, 01:55 AM   #4 (permalink)
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umm a question ??
how much sta does acrobat ranger needs??
maybe 4 a lil aoe 2 ??
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Old 09-14-2006, 01:38 AM   #5 (permalink)
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Well Theres a Few Branches You Can Take For An Acrobat. Lemme Help

1. AoE Ranger
`~~~~~~~`

Have 40 DEX Rest Into STA, Build Up Dark Illusion, Perfect Block, Arrow Rain, Fire And Ice Arrow, And Piercing Arrow(Never Found It Helpful.)

2. One On One
`~~~~~~~~`
Most DEX, Just Add STA When You Feel For More Defence. Sorry I can't Help You With This One, I Was Never A 1 On 1

3. Bow Jester
`~~~~~~~~`
All DEX! Fast and Good Killing, But Be Sure To Be The Yoyo Adv. Job Or Else You Won't Get Crit Bonuses and Aspd Bonuses.

Or you Can Do A Hybrid Build, Your Choice.
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Old 09-14-2006, 12:38 PM   #6 (permalink)
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I haven't played any Acro (1vs1 or not), but...

Dexterity adds to Bow damage, improves your chances to hit, and your chances to crit. As such, a 1vs1 should be careful with adding STA ---
at low levels, most acrobats make a rather sorry impression, but I've seen high level acros basically critting monsters several levels ahead of them around all the time, literally slapping them all over the place and never getting hit by them.

To me, this looks like high dexterity, and those Rangers probably do not have a lot of STA. Early on they didn't crit like that, so they probably used a lot of food to stay alive instead of adding a lot of STA. As for all low-STA builds, the temptation is always there because such builds do not reach their potential until much later (same for my Psy --- she's lvl 63 now, very low STA, and "desperately" working to get to lvl 65 because that's where the one skill becomes available that is the foundation of this build. At that point, she'll have spent 50 levels building up a low-STA built that was very fragile because the one thng that is important to this built wasn't available).

Keep that in mind. And I suppose Flyffworld has an crobat forum as well; there has to be a guide to 1vs1 rangers :-)
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Old 09-14-2006, 11:48 PM   #7 (permalink)
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i had 30 sta as acro, and thta was more than enuff sta til i went jester bought a restat then went full dex to become a bowjester. once i hit 71 i went and got me another restat and went yoyo. so you know, acro class last spd break is 92dex
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Old 09-15-2006, 09:34 AM   #8 (permalink)
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Is the 92 Dex speed break the same for both Jesters and Rangers? The 2nd job classes are not generally the same...

Other than that, Dex isn't just speed :-)

I'm not entirely sure why people do "bow jesters", but the story sounds funny... someone using two stats to go to bow jester and back to a normal jester.

I still think Bow users go Ranger and Yoyo users go Jester.
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Old 09-15-2006, 02:29 PM   #9 (permalink)
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yeah, its different.

Now, these are the specific attack speedbreaks for Bows:
15 Dex = 42% aspeed
27 Dex = 46% aspeed
63 Dex = 51% aspeed
99 Dex = 57% aspeed
134 Dex = 61% aspeed
170 Dex = 67% aspeed

These are the attack speedbreaks for yoyos:
15 Dex = 42% aspeed
27 Dex = 46% aspeed
59 Dex = 51% aspeed
92 Dex = 57% aspeed
125 Dex = 61% aspeed
159 Dex = 67% aspeed
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