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The Free MMORPG Games- Free MMORPG - P2P Games - Open Beta - Closed Beta - Browser Based - Non-English - Other Free Games - Top 50
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#1 (permalink) |
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Illgamez Insomniac
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you can also find this on http://www.myspace.com/yulgang
[General Introduction] In the year of 2005, [YulGang: Balance of Power] has been recognized by Korean Government to be the best MMORPG by winning the national President Award in the MMORPG category. In the same year, [YulGang:Balance of Power] has been awarded with seven game awards in China, and since then, it has become the best and widely played MMORPG across Asia. [YulGang: Balance of Power] currently has servers active in Korea, Japan, China, Taiwan and Thailand and has been receiving rave reviews from the MMORPG community. Since the opening to up until now, [YulGang: Balance of Power] has logged more than 35 million users and even now has more than 600,000 concurrent online users. [YulGang: Balance of Power] is a game that incorporates adorable animations with stunning combat visuals to create a game that is both fun and easy to play. While there are surprisingly complex skills, [YulGang: Balance of Power] incorporates a simple control system that allows even the most inexperienced players to get the most out of the game. [Meaning of the Title] The title of the game "YulGang" is an abbreviated form of the full title "Yul-Hyul-Gang-Ho," which has a meaning of "Hot-Blooded Strong Tiger." The subtitle "Balance of Power" refers to the two factions that are presented in the game: "The Order" and "Chaos." This game is created on the basis of the most popular Korean Martial Arts Comic "Yul-Hyul-Gang-Ho" which has its version in English "The Ruler of the Land." [Basic Storyline: Creations of Factions: "The Order" and "Chaos"] The story of [YulGang: Balance of Power] takes place in a mythical realm of martial arts. In this realm there is a place called "Central Valley" where martial artists from all over the world gather to practice special combat tactics and skills to improve their strength of mind, body, and spirit. In this realm there existed clans which were created to more effectively spread the knowledge of martial arts but as the clans grew more and more numerous, a faction arose that called itself "The Order" which, in effect, ruled the clans with the best martial artists administering to the factions needs. "The Order" was also created for fighters who wished to not only learn new skills and improve their abilities but also to gain spiritual enlightenment. Soon, another faction was created to be set in opposition to "The Order" and this faction was called "Chaos." Those who allied themselves with this faction saw fighting and learning skills to be the priority and thus, saw spiritual enlightenment as a frivolous endeavor. As time passed, these two factions were plunged into conflict and the original hope of solely developing martial artists through training and discipline was lost and "The Order" and "Chaos" basically became two political entities. In [YulGang: Balance of Power] players become martial artists and begin their journey through "Central Valley;" learning martial arts, completing tasks, and mastering skills. As they progress, players will be able to choose factions to join and participate in massive battles for the honor of their factions. Players choose their factions at the level of 35. [The Faction War System: "Authority Clash"] In [YulGang: Balance of Power] we named the faction war, "Authority Clash" and it is the battle between two factions: "The Order" and "Chaos." The battle takes place in a separated map, where players can enter via a NPC. Once players join the battle, they will see statues of the story writer and a painter. They will represent each faction. The objective of this clash is to break down the symbolic statue of opposing faction. In trying to complete this assignment, players will have to face players from the opposing faction and engage in a large massive combat. Players will gain many benefits in terms of finance and honor if they win the battle. "Authority Clash" also follows along the line of misunderstanding that has been reoccurring between two factions. Such grouping of the factions will let players to team up against the opposing faction and hence build strong connection each other with the faction or "the house." ("The House" represents "guild") [The Guild System: "The House"] [YulGang: Balance of Power] has its own guild system embedded, and it is called "The House." Its function is not more and less than what guilds provide in any other games, but the terminology that we use is a more realistic term in the Martial Society. Players will be able to start creating their own houses once they reach the level 35, which is the level that they decide their factions. If two factions are two big communities in this game, "The Houses" will serve more as the sub-communities under each faction to build the stronger connection between individuals. As the numbers of members grow, each house will have more social and political power within the game. [Characters Description: "5 Classes"] 1. Bladesman - It is the warrior that has relatively weaker health and defense ability in comparison with "Swordsman." It also has weaker attack power; however the attack precision and faster attack rate are the main strength. It has a short attack range. 2. Swordsman - It is the warrior that has strong health and defense which provide the ability to withstand a lot of damages. It has strong attack power, however low in precision. 3. Archer - It is an agile warrior that uses arrows to attack from far distances. It has relatively low health and defense ability; however, it has very high dodging ability. 4. Healer - It is the magic character in this game that has relatively low health and defense ability. However, it has the ability to heal other players and executes distanced attacks very well. 5. Spearman - It is a character that uses spears as the main weapon. It has relatively weaker health and defense; however its attacking power is the strongest of all characters. The attack range is short. [Rage Mode] "Rage Mode" is a mode that players will reach when their "Rage gauge" reaches full. As players fight against monsters "Rage gauge" will increase as they receive hits from monsters. Once this gauge is full, players now enter into "Rage Mode" which increases the attack power, and this mode lasts for a certain period of time which varies between levels, character specification, etc. [Abilities and Skills] There are "abilities" and "skills" in the game. 1. "Abilities" - "Abilities" are specific to each type of character, with "ability" points being rewarded with each level up. It allows players to improve certain specifications of their characters such as accuracy, damage or even the duration of "rage mode." Players must be careful when they use ''ability" points because those are the main factor that determines what type of characters they are going to raise. For example, a healer character has ''abilities'' for improving the amount of HP heal, increasing damage and the duration of buff skills. Upgrading the first ''ability'' will help their ''ability'' of healing, the second will help them become an attack-oriented healer, and the third will help them become a better buff-skill provider. 2. "Skills" - "Skills" are specific moves that are performed by pressing a certain hot keys after a setting. Players can train skills when they reach their requirements of "Ki" points, level and class. "Ki" points are rewarded with the kills of each monster by player themselves or a member of their parties. There are two different types of "skills:" "Combat Skills" and "Support Skills." "Combat Skills" deals with the damage to monsters using moves that become flashier and cooler at higher levels. "Support Skills" are any skill that does not involve directly with the attack damage to monsters such as Wind-Drifting, healing and buffing. [Party System: "Party Request System"] Forming "parities" in this game is very crucial. Players can level up and strengthen their characters much faster by partying with other players. This game is made to be difficult to play alone. If players play alone, they will have to use way more of potions and will take much longer time to raise their characters. Therefore, it is very crucial for all players to find their allies in the game for a better game environment for them. In order to promote and assist players forming parties in the game, this game provides the party request system which players can systematically request parties in the game; then players will be able to see the lists of players who are looking for parties. A party can have up to eight members. An example of an efficient party would be one or two players focusing on healing, one healer providing buff skills and the rest of the party consisting of damage-dealing characters such as Swordsman, Bladesman or Spearman. (a monster that has 1000 experience points at death would not simply provide 500 experience points per character when a party has two players, but it will provide about 700 to 800 experience points), [Pet System] There are total of four "pets" available in the game: Hawk, Mouse, Tiger and Leopard. These are all cash items, so any player at any level can obtain pets by purchasing those from the Cash Shop. Pets are there to support the character development, at the same time, certain types of pets can be used as a transportation method. [Items] "Items" are extremely significant in this game. When players level up, their attack and defense abilities will only increase by one to three points whereas an item can be enchanted up to +6- attack or +4- defense. Each enchantment increases attack by +6 or defense by +3, and different essences will greatly affect item stats also. Players will be crafting items to assist them in fast leveling to use many high leveled items, and once they reach this level, they use these high level items available in the game, and as towards very high levels, players will be crafting again to create the unique and very high in capability items. There are many more exciting features in this game, like the pet system and spouse system, which we will reveal them later on.
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#2 (permalink) | |
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Holy Hand Grenade
Join Date: Jul 2006
Location: on the mooooon!
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thanks alot for that info, It is very useful.
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#3 (permalink) |
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OnRPG Elite Member!
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Thanks for the info.
The Chinese version is called 热血江湖, as seened when you press the gallery link on the Netgame Yulang website. It means Hot Blooded Jiang-Hu, where Jiang-Hu is a place in the Chinese martial arts world many martial artiste gather. You can see this place mentioned many times in Chinese Kung-Fu novels, dramas or movies. Not very sure about the translation in Korea, but just what giving some thoughts as I find Hot Blooded Strong Tiger some sort of mis-translation.
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