Quote:
Originally Posted by pb_destiny
Well it all depends on what type of programming your looking to get into, I would suggest learning SDL.
If you want to get into graphics programming, maybe even game development than you'll want to learn use a graphics API like Opengl or DirectX.
-PB
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Yeah, that's the exact route I went. C++, Console, Basic Windows, Win32 GDI, SDL then OpenGL. It's all be going over the span of a single game which keeps getting upgraded. First from crappy 2d, to slow 2d, to fast 2d, to 3d now ^_^.