Old 06-03-2006, 12:38 AM   #11 (permalink)
Bongo Crazy Kong
 
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im a cleric already. lol ill keep it in mind for when i make another one. even though it looks like the one on hidden street but idk yeah

pretty kewl dewd
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Old 06-06-2006, 03:34 PM   #12 (permalink)
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Very nice guide! Nice pics 2!
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Old 06-14-2006, 07:32 AM   #13 (permalink)
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I just want to state that, when training during level 10-15, you shouldn`t train on slimes and stumps just yet. This is because you won`t have the energy bolt until level 14, correct?

So, it`ll be hard to fight them without energy bolt, so it`d be best to fight them at level 14 or 15 ish.
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Old 06-14-2006, 11:07 AM   #14 (permalink)
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NightWolf can't u see that he put energy bolt at level 8! stumps r ugly anyway... why u even wanna go near them
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Old 06-29-2007, 07:12 PM   #15 (permalink)
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GUIDE MODIFIED!
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Old 07-14-2007, 03:23 PM   #16 (permalink)
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I would in my opinion not max Harrow. Instead id take 19 of those points and max out teleport, nd keep the other 11 for a more useful skill like magic armour.
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Old 08-01-2007, 01:15 PM   #17 (permalink)
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Uhm you can max MP recovery, max MP increase, max magic gaurd and max magic claw.... on lvl19 you can have Max MP improvement and Magic claw. on lvl22 you can have max MP recovery and 1 point in in magic gaurd.. on lvl30 y ou can have all 4 off them maxed...

because on lvl30 you had a total of 60 skill points ^^
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Old 09-16-2007, 11:07 PM   #18 (permalink)
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Wow this seems like a good build, since I have just started my mage, I look forward to trying it out.
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