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Old 11-28-2006, 12:44 AM   #1 (permalink)
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Default Upd. 1.5 (Wii Updates {Includes Shop Channel Modification Guide})

Upd. 1.5 (Wii Updates {Includes Shop Channel Modification})
Note: Last Wii Update-
  • Wii Shopping Channel Hacked!
  • 600,000 Wii, 454,000 Zelda's sold in America in first week
  • Elebits to be first WiiConnect24 enabled title + New Screens
  • New Super Smash Bros Brawl pictures, video shows 10 characters
  • Super Mario 64: Looks Better on Wii

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Wii Shopping Channel Hacked!
If you want things to go back to normal, in your wii settings go to your internet connection, and change the dns settings to auto. Now the wii shop channel should show up normally.

NOTE: I didn't write the "basis for this guide", other people on this forum did. They deserve the credit!
audiotheory: http://www.feelthissite.com/sitedude...r=asc&start=90
sitedude: http://www.feelthissite.com/sitedude...er=asc&start=0

Here is a basic setup of whats going on (for the tech savvy), If you just want to read the simplified guide scroll down.

Have the wii dns route back to your computer (I used simpleDNS)
And on your computer, have a local server running with PHP enabled
Then you set up a proxy that goes to google, or any other site
The stuff here .... http://kontek.net/mozy/wii/WiiBrowse.zip has the proxy set up and the code for everything to be stable (also onscreen keyboard)
And for back buttons you just use a portal site like this
http://1337.lastunicorn.info/wii/
and make it redirect there instead of google, and thats it.

If you have no idea what I just wrote read on....


EASY GUIDE TO WII BROWSER

This is the guide on the front, but slightly modified for easy learning

Step One:
Download Simple DNS Plus at http://www.jhsoft.com/
Install Simple DNS Plus

Step Two:
Once you have Simple DNS Plus opened goto Tools -> Edit DNS Records
In the DNS records goto tools --> Quick Domain Wizard
In the domain field type "oss.shop.wii.com"

for the webserver ip put in YOUR IP ADDRESS, to find it
go to run
type cmd
the command prompt should open
type ipconfig
find where it says ip address
thats what you put as the webserver ip

Erase the secondary DNS Server and press OK

On the WII
Goto the Wii Menu
Wii Settings
Internet
Connection Settings
Choose the connection that is set up and works normally with the wii shop channel
Then change the settings of that connection
click next 3 times until you get to the DNS setup, Click Advanced Settings
Then enter the primary DNS as your computers IP address: (Same as what you put before, ipconfig)
Save those settings
Test the connection, it should work, if it does not, you have done something wrong

PART 2
Courtesy of audiotheory ----- He wrote this, I didn't! All I have done is modified it slightly.

I set this up last night very easily and since I'm reading that people are having a hard time I figured I'd register and post my steps. Very Happy

1) download apache server 2.2 from here: http://www.devlib.org/apache/httpd/b...x86-no_ssl.msi

2) run the install, just click OK to everything.

NOTE: If apache is getting OS 10048 error when it starts, saying someting like port 80 is being used, go to the command prompt and type...

netstat -o
then find something that uses port 80, it might show up as 12080 (it did in my case)
once you found it, find the PID of it
Then press CTRL ALT DEL
click on processes
View-- Select columns
Check the PID one
Now find the process
right click and end it (make sure its safe to end it, or just close the program using it)

3) download php 5.2 from here: http://us3.php.net/get/php-5.2.0-win.../from/a/mirror

3.5) run the install using THESE MODIFIED STEPS
It first asks you where to install PHP, dont change this! Use the default and click OK!
Then it asks for the version of Apache, it is Apache 2.2, select that and press OK
Now it asks where apache is, so navigate to C:\Program Files\Apache Software Foundation\Apache2.2\conf
MAKE SURE YOU CLICK ON THE CONF folder so you are in it!
after this step you can press ok until the end

4) if the php install has worked a message box will pop up at the end asking if you want to alter your apache configuration (click yes). If you don't get this somethings gone wrong so simpley uninstall php and run step 3 again.


5) download wiibrowse.zip (http://1337.lastunicorn.info/WiiBrowse.zip)
or http://kontek.net/mozy/wii/WiiBrowse.zip -- I used this, but I'm sure its the same

6) unzip the contents of wiibrowse.zip to the /htdocs directory(C:\Program Files\Apache Software Foundation\Apache2.2\htdocs) ( in your apache directory - make sure you have the "keep directory structure" option checked so that it creates the 2 new directorys in /htdocs

So in the htdocs folder there should be

index.html
CheckRegistered.html
and two folders:
en_US
proxy



7) click the apache icon in your taskbar and chose "restart" so that it restarts the apache service



If you've got the dns setup properly (as was posted at the beginning of the thread) and oss.shop.wii.com is being redirected to your computers ip address everything should now work!

To check if you did everything right, go to your pc, open a browser, and type 127.0.0.1 or your ip address. It should go to a blank page saying Wii Shop Channel

If it does, YOUR ALL SET!!

Go to your wii, open the wii shop channel, and your done

IF YOU WANT A BACK BUTTON, along with other buttons read more!

Navigate to your htdocs folder...
which should be here
C:\Program Files\Apache Software Foundation\Apache2.2\htdocs
right click CheckRegistered.html and click edit OR open CheckRegistered.html in an html editor
find the line saying...
top.location = '/proxy/index.php?q=google.com&hl=0011100001';

and change it too
top.location = '/proxy/index.php?q=http://1337.lastunicorn.info/wii/&hl=0011100001';

THANKS TO ghostless who made this "portal" page!

Save it and exit, now go to the shop channel on the wii and your ON!

Source:FeelThisSite
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600,000 Wii, 454,000 Zelda's sold in America in first week
Nintendo has just announced that the Wii has sold through to me the 600,000 consumers in the Americas in only 8 days of being on sale. According to Nintendo that’s one per second since November 19.

The Legend of Zelda: Twilight Princess has also sold more then 454,000 copies with over 75% of Wii owners purchasing the game. Expect more detailed results of sales when the NPD charts are released later next month.

Full Press Release inside.

Quote:
REDMOND, Wash., Nov. 27, 2006 - Built on a foundation of pure fun, Nintendo’s new Wii™ video game system sold through to more than 600,000 consumers in the Americas in just its first eight days of availability. That’s a rate of nearly one per second continuously since the Nov. 19 launch. Including just first-party software and accessory sales, Wii instantly has become a $190 million business in the Americas.

During the Thanksgiving holiday shopping weekend, there was plenty of conversation across the nation about the high demand for the Wii system, with the acknowledgment that if you see one, you’d better buy it.

“Even with sales already in excess of 600,000 units, demand continues to exceed supply, as it’s clear this is one of the ‘gotta-have’ products for the holiday season,” says Nintendo of America President Reggie Fils-Aime. “We’ve shipped retailers several times the amount of hardware the other company was able to deliver for its launch around the same time - and we still sold out. Given the inclusive nature of Wii game play, we’re seeing this new form of video gaming is already a huge hit with gamers and newcomers alike. It continues to be a phenomenal launch.”

The system also is succeeding in its stated mission of reinvigorating current players, while attracting new ones. Every Wii system includes the five-game Wii Sports™ software, which is the talk of the Internet, featuring countless reports on how previously devout non-gamers have suddenly been converted via the amazing new way games are experienced using the system’s remarkable controller. At the same time, the masterful The Legend of Zelda®: Twilight Princess, a favorite of avid gamers, already has achieved sales of more than 454,000 units in the Americas, representing more than 75 percent of all hardware purchasers.

Licensees, pleased not only with the sales performance of the Wii, but also its creative development capabilities, are publicly sharing their comments:

“Madden NFL 07 is a great example of how the Wii gives players a whole new experience on their favorite games,” says EA Studio President Paul Lee. “EA’s creative teams are working to build more Wii features into some of our most popular franchises.”

“The creativity we’ve been able to unleash on the Wii system with our game Red Steel has been eye-opening for our development teams,” explains Ubisoft President Laurent Detoc. “Having the opportunity to design and develop entirely new game-play experiences using the Wii Remote and Nunchuk is both exciting and rewarding.”

Classic games also are proving to be a hit on Wii, which offers downloadable access to 20 years of the best of Nintendo®, Sega Genesis® and TurboGrafx16™ hits via the system’s Virtual Console™ feature.

Source:Vooks
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Elebits to be first WiiConnect24 enabled title + New Screens
Elebits will be the first WiiConnect24 with Konami implementing code to push new maps to users over night using the WiiConnect24 system. Players can also edit their own levels with custom rules, such as gravity and send them to a friend. Screen captures can also be taken of your game in story mode and shown off to your mates.

Elebits currently has no release scheduled for Australia, but Q1 2007 is expected.

Screens inside

Quote:



Source:Vooks
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New Super Smash Bros Brawl pictures, video shows 10 characters
More new Super Smash Bros Brawl pictures can be found on the official SSBB page. Masahiro Sakurai, the director of Super Smash Bros. Brawl, updated the page and had this to say:

“So, the Wii has launched. Are you enjoying it? As I sit here writing this, it has not yet released where I am, but I am enjoying it nonetheless! …But not as a consumer. No, I am working with it as I continue with the development of Super Smash Bros. Brawl. All of us on staff are working very hard, but it will be a little while longer before you can play it!

This time, on the movie page, I have added the Super Smash Bros. Brawl movie we created for the Nintendo World 2006 Wii Hands-On events in Japan. Please take a look.” The trailer that unveils more moves & Fox can be seen below.

The video autoplays from the official site, so I had to add it at the bottom. Anyway, good to see the game being reaffirmed for 2007.

With it being a year away, you have to wonder how many more videos unveiling an extra character, they will show ;-) Seriously though, Super Smash Bros. Melee on GameCube had a character roster of 25 and so far only 10 Brawl characters have been revealed. We’ve got a long way to go.

SSBB Video

Source:VideoGames Blogger
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Super Mario 64: Looks Better on Wii
I love Super Mario 64. It may be the best game I've ever played. It's basically perfect.

As everyone reading this knows, SM64 debuted as a launch title on the Nintendo 64 back in 1996 and it, alone, justified the purchase of the console. Being such a big fan of the game, the first thing I did when I got my Wii was to download SM64 for its Virtual Console, just to check it out. I was also curious to see how well the Wii would handle N64 emulation in general.

Well, the game runs as smooth as glass and the audio seems perfect, which was great to see. But I noticed something else. The polygons looked a little cleaner. Were my eyes tricking me? I fired up my trusty N64 on the same TV and started switching between it and the Wii, looking at various screens to make sure. I quickly confirmed what I had suspected. Super Mario 64 on the Wii renders at a much higher resolution than on the Nintendo 64.

As is the case with most N64 games, SM64 runs in a non-interlaced 320x240 screen mode on the N64. When modern, progressive-scan TVs encounter such a signal, they double-scan them up to 480p. My 50-inch Pioneer PDP-5060 plasma display is one such television. It doesn't anti-alias or work any other such magic to smooth out the image, so the 320x240 source is rendered in all its original blocky goodness, but at 480p. The absence of said blocky goodness in the Wii's rendering of the game indicates that the SM64 engine has been modified to output at the Wii's native resolution of ~640x480 progressive. That's right - it's too clean to be general jaggy-smoothing laid onto the 320x240 feed on the way out the door.

To illustrate my point, I have taken several crude photos of the same scene in the game as rendered on both systems. The N64 is tied to the TV via s-video while the Wii is a composite source (my component cables are on back-order - damn you, Nintendo). As such, the color fidelity of the N64 should appear superior to that of the Wii. Have a look at the side-by-side photo gallery.

The nice take-away is this: Rejoyce, SM64 nuts, Mario's first (and best) foray into 3D is now here in high res!

Side-By Side Photo Gallery

ByteCellar
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End of Update
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Last edited by *Legend*; 11-28-2006 at 01:43 AM.
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Old 11-28-2006, 01:10 AM   #2 (permalink)
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i cant seem to get my wii online , ive got a wireless router , ive done everything it said on the support site , ive updated my framwire or w.e to latest edition , ive literaly done all i could , any information i could use to help me connect my Wii?
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Old 11-28-2006, 01:31 AM   #3 (permalink)
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sweet update, and i really hope that you can get online drawn. i should be getting a wii for christmas.
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Old 11-28-2006, 01:47 AM   #4 (permalink)
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Quote:
Originally Posted by TheSinter View Post
sweet update, and i really hope that you can get online drawn. i should be getting a wii for christmas.
Thanks.
If you watch the SSBB video closely, you'll see Snake take a peek at Samus' derrière.
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Old 11-28-2006, 10:32 PM   #5 (permalink)
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NICE MAN good job ur the Wii guru or did u COPY/PASTE?? thx it helped
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