Magician (Fire/Poison Wizard)
Advantages:
Highest damage dealing magician
Strong against Ice monsters
Hit-and-Run type attack (poison breathe)
Disadvantages:
Weak against fire monsters
Skills:
MP Eater
Master Level: 20
Type: Passive
Description: Soak up an enemy's MP after every magic attack. But if its MP reaches 0, no more.
Meditation
Master Level: 20
Type: Supportive
Required: MP Eater Lv. 3
Description: Meditate for a bit to temporarily boost up the magic attack of party members around the area.
Teleport
Master Level: 20
Type: Supportive
Description: Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend.
Slow
Master Level: 20
Type: Supportive
Required: Teleport Lv. 5
Description: Temporarily slows down the opponents around you. Can't use it on them twice at once, and affects only 6 enemies per attack.
Fire Arrow
Master Level: 30
Type: Active
Description: Create a firearrow with the power of magic, and fires at an enemy. Applies 1.5 times the damage to the ice-based monsters, whereas fire-based enemies receive only half the damage.
Poison Breath
Master Level: 30
Type: Active
Description: Create a poisonous water bubble, and shoots at an enemy. The enemy gets temporarily poisoned with a set success rate. Once poisoned, the HP slowly decreases.
Magician (Ice/Lightning Wizard)
Advantages:
Strong against fire monsters (ice)
Strong against water monsters (lightning)
Multiple monster striking attack (lightning)
Disadvantages:
Weak against Ice monsters (ice)
Weak against lightning monsters (lightning)
Skills:
MP Eater
Master Level: 20
Type: Passive
Description: Soak up an enemy's MP after every magic attack. But if its MP reaches 0, no more.
Meditation
Master Level: 20
Type: Supportive
Required: MP Eater Lv. 3
Description: Meditate for a bit to temporarily boost up the magic attack of party members around the area.
Teleport
Master Level: 20
Type: Supportive
Description: Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend.
Slow
Master Level: 20
Type: Supportive
Required: Teleport Lv. 5
Description: Temporarily slows down the opponents around you. Can't use it on them twice at once, and affects only 6 enemies per attack.
Cold Beam
Master Level: 30
Type: Active
Description: Creates a sharp piece of ice to fire at an enemy. The ones that are struck temporarily freezes. Damages the fire-based enemies 1.5 times more, where as the ice-based enemies get only half the damage.
Thunderbolt
Master Level: 30
Type: Active
Description: Creates an electric force field around the wizard and makes an electric lightening attack on every monster that's within the area.
BOWMAN
Advantages:
Excellent range
Not a lot of mesos needed to maintain
Least common class, therefor cheap equipment
Disadvantages:
Cannot attack close-ranged
Lower than average HP and MP
Not the easiest class to level up
Equipment Prices - Low-Average-High (varrys, weapons being most expensive)
Ah, bowmen. The highest damaging class once you're around level 50+. Bowman are severely underrated, causing a lot of people to not pick them. However this is one of my personal favorite classes. Although I still haven't got around to creating one :P Remember, this is YOUR story. None of us can pick a class for you. It's all about personal preferences.
Snook's Personal Favorite - Crossbowman
Hunter
Weapon:
Bow
Speed - Normal
Attack - Average (75)
Price - High (apprx 10x as expensive as Xbox)
Skills:
Bow Mastery
Master Level: 20
Type: Passive
Description: Increases the bow mastery and accuracy. It only applies when a bow is in hand.
Final Attack : Bow
Master Level: 30
Type: Passive
Required: Bow Mastery Lv. 3
Description: With a certain success rate, another attack follows after performing an attacking skill. Only works with a bow in hand.
Bow Booster
Master Level: 20
Type: Supportive
Required: Bow Mastery Lv. 5
Description: Uses HP and MP to temporarily boost up the attacking speed of the bow. It only works with a bow in hand.
Power Knock-Back
Master Level: 20
Type: Active
Description: Improves the success rate of knocking back the enemies far when swinging the bow. The higher the level, the higher the number of enemies the character can knock down.
Soul Arrow : Bow
Master Level: 20
Type: Supportive
Required: Bow Booster Lv. 5
Description: Temporarily allows the character to fire bow arrows without using up the arrows. Only works with a bow in hand.
Arrow Bomb
Master Level: 30
Type: Active
Description: Fires arrows with bombs attached to it. If struck cleanly, the bomb explodes on the enemy, knocking out some of the enemies around with a certain success rate. Can't attack more than 6 at once, and it only works with a bow in hand.
Crossbowman
Weapon:
Crossbow
Speed - Normal
Attack - Above Average (76)
Price - Low
Skills:
CrossBow Mastery
Master Level: 20
Type: Passive
Description: Increases the bow mastery and accuracy. It only applies when a bow is in hand.
Final Attack : CrossBow
Master Level: 30
Type: Passive
Required: Bow Mastery Lv. 3
Description: With a certain success rate, another attack follows after performing an attacking skill. Only works with a bow in hand.
CrossBow Booster
Master Level: 20
Type: Supportive
Required: Bow Mastery Lv. 5
Description: Uses HP and MP to temporarily boost up the attacking speed of the bow. It only works with a bow in hand.
Power Knock-Back
Master Level: 20
Type: Active
Description: Improves the success rate of knocking back the enemies far when swinging the bow. The higher the level, the higher the number of enemies the character can knock down.
Soul Arrow : CrossBow
Master Level: 20
Type: Supportive
Required: Bow Booster Lv. 5
Description: Temporarily allows the character to fire bow arrows without using up the arrows. Only works with a bow in hand.
Iron Arrow
Master Level: 30
Type: Active
Description: The arrow that's fired goes through the enemy and damages the ones behind it. The damage decreases for every enemy it goes through, and it can't damage more than 6 at once. Only works with a crossbow in hand.
THIEF
Advantages:
Fast attacking speed
Fast walking speed
Overall, a fast character :P
Disadvantages:
Expensive class to support
Equipment Prices - High
Thieves are my all-time favorite class, along with many other people. There speed, damage, and overall sexyness as a class makes them a very popular choice. However, I DO DO DO NOT reccomend a thief as a first character. They require many potions, and mesos for equipment. Remember, this is YOUR story. None of us can pick a class for you. It's all about personal preferences.
Snook's personal favorite - Assassin
Assassin
Advantages:
Great Range
High speed
Easy to level, if you have the required mesos
Disadvantages:
Cannot attack close range
Stars are expensive as hell
Many mesos needed to support
Weapon:
Claw
Speed - Fast
Attack - Low (even with highest attack throwing star) (30+27)
Price - High
Throwing Star
Throwing Star is to Claw as Arrow is to Bow. A claw is useless without stars. Stars are thrown with the claw, this being Assassin's way of attacking
Skills
Javelin Mastery Master Level: 20
Type: Passive
Description: Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.
Critical Throw
Master Level: 30
Type: Passive
Required: Javelin Mastery Lv. 3
Description: Enables the character to make a critical attack with throwing stars on a certain success rate.
Endure
Master Level: 20
Type: Passive
Description: Additional recovery for both HP and MP even while hanging still on a rope or a ladder. The higher the level, the faster the recovery time, along with recovering additional amounts of both MP and HP.
Javelin Booster
Master Level: 20
Type: Supportive
Required: Javelin Mastery Lv. 5
Description: Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.
Haste
Master Level: 20
Type: Supportive
Description: Temporarily improves the speed and jumping ability of every member of the party.
Drain
Master Level: 30
Type: Active
Required: Endure Lv. 3
Description: Absorb some of the damage dished out to the enemy as HP. The most one can absorb at once is the character's MaxHP / 2, and can't absorb more than the MaxHP of the enemy.
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