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#1 (permalink) |
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Ride em’ Yoshi
Join Date: Jun 2006
Posts: 179
Reputation: 10
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as i see and presume....
ice: no damage but jus freeze foes temparary fire: plain damage? electric: plain damage? poison: stun and DOT (damage over-time) dark: tiny damage and jus stun? light: plain damage? sum1 confirm.... plz? ps. i have a feeling that nzrocococ will say sumthin..... sumthin like umm "a thread like this exist millions of time! i dont want to answer! go search!"
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most shiiety mmo ever played = archlord
<I Love Tiina> |
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#2 (permalink) | |
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OnRPG Elite Member!
Join Date: Oct 2006
Location: Auckland, New Zealand
Posts: 4,601
Reputation: 27
MMOFaces Profile:
nzrock
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Quote:
try searching on another forum...
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#3 (permalink) |
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Heads or Tails
Join Date: Jan 2007
Location: CocaCola Land!
Posts: 338
Reputation: 10
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I would think the potions/runes would do an equal amount of damage, unless the player is using the rune that protects you from the type of attack.
If they all have different damages, that would make the game unbalanced. And players who always use the potions/runes that are powerful would get an avantage in the game. Just my thoughts. I use ice since I like the color blue. Ice: freezes, gives a chance to get a few punches in Fire: burns, gives a tiny damage and makes them go dizzy for a few seconds electric: shocks, average damage poison: stings, a tiny damage and slowly gives damage for a few seconds dark: blacks, tiny damage and stun light: brights, average damage What's the damage that makes you do the opposite controls? I forgot. Last edited by CocaColaAddict : 01-02-2007 at 11:57 AM. |
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