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Old 03-28-2007, 07:24 PM   #11 (permalink)
ncyphe
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As announced through PCGamer, Eye's of the North and GW2 will be featureing characters long forgoten from the Prophecies story line that will make you go "I remember him/her!"

I especially loved the little hint PCGamer gave about an adult version of a child you may all know and remember from Prophecies. My theory (hint) is that she is one child whose quest reward lead nowhere but a broken flute.

I can't wait!! I can't wait!! I can't wait!! I can't wait!! I CAN'T WAIT!!!!!!
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Old 03-28-2007, 09:34 PM   #12 (permalink)
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The graphic will prolly be Unreal 3 engine
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Old 03-29-2007, 01:48 AM   #13 (permalink)
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Quote:
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The graphic will prolly be Unreal 3 engine
Actually, in the PCGamer article, they mentioned they would still be using the GW engine, just heavily modified.
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Old 03-29-2007, 02:33 AM   #14 (permalink)
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Quote:
Originally Posted by ncyphe View Post
As announced through PCGamer, Eye's of the North and GW2 will be featureing characters long forgoten from the Prophecies story line that will make you go "I remember him/her!"

I especially loved the little hint PCGamer gave about an adult version of a child you may all know and remember from Prophecies. My theory (hint) is that she is one child whose quest reward lead nowhere but a broken flute.
I can't wait!! I can't wait!! I can't wait!! I can't wait!! I CAN'T WAIT!!!!!!
I got her cape in storage. Not the one you get at the merchant in pre-sear either. Its the one she gives you after you give her something.

And about the engine in use with GW2. Yes it will be the same engine, but tweaked. I know that it will require a card with shader 2.0 or greater to run it. But eh, still be nice.
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Old 03-29-2007, 09:00 AM   #15 (permalink)
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Hope my PC still can run the game ... lol
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Old 03-29-2007, 04:33 PM   #16 (permalink)
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Another note from the article:

The team was asked if it would still be able to run on laptops. The answer, though, was that they would try, seeing as how they heavily develop on laptops in the first place.
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Old 03-29-2007, 10:33 PM   #17 (permalink)
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wait, so GW2 will be like most other MMO's with a free open world and still have the missions? kinda like the wow world, but guildwars style ?
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Old 03-29-2007, 11:08 PM   #18 (permalink)
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From what I've heared its going to be the same as GW, everything besides towns are instanced

BUT: There will also be World PVP, so it'll probably be an option between regular GW and world PVP

I just hope it doesn't attract too many WoW-griefers, I don't want the GW community turning into the "cry more and l2p n00b" forum community we all know and love.
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Old 03-30-2007, 02:33 AM   #19 (permalink)
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kk. cool. althou i think it will be cool if they made it a hugr open world. and still have these instences like this. it will make the game awsome..

i also read something about the lvls. is there going to be more then 20 lvl's thist ime?
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Old 03-30-2007, 04:26 AM   #20 (permalink)
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kk. cool. althou i think it will be cool if they made it a hugr open world. and still have these instences like this. it will make the game awsome..

i also read something about the lvls. is there going to be more then 20 lvl's thist ime?
Yes, they confirmed they are increasing the level cap, but it has yet to be reveled how much higher the level cap will be.


On a side note: one of the reasons they can keep the game as Buy to Play is the fact that it is instanced. Rather than pating for huge massive servers that keep up with thousands of players, they can spend money on many cheap servers that mearly kep track of players in town, split the people into the parties, and save on bandwidth as their is no more than 10 people in a pve party max. Thus the packets decrease from huge to tiny, and thus very cheap.
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