Old 11-19-2008, 11:40 PM   #11241 (permalink)
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I just turned lvl 18 and have become a ranger. I just wanted to know what skills I should put my skill points into. If you are unable to post it up on here, then please pm me. Thanks
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Old 11-19-2008, 11:52 PM   #11242 (permalink)
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shade...the addresses i got was from a Baidu Blog .............they were contributed by random chinese players from arad and that was like more than a year ago...the blog has not been updated since. shade and zik, add me to msn..easier to talk abt stuffs k3mistry@gmail.com

apparently, today's season 2 act 2 patch has some freebies to give away according to the dnf radio.
priests who are created today onwards to the 25th Nov or something gets some sort of free avatar, but the lowest type of avatar.

priests that were created before the 25th Nov get full set of avatars but with attributes on the avatar...limited 30 days usage or something..

not sure but it seems that priests also get 4 free 45-50 priest jars or something..

and it also seems like they say exorcists in plate armor gets a -10% reduction in attack speed , same as crusaders....
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Old 11-20-2008, 12:10 AM   #11243 (permalink)
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I just turned lvl 18 and have become a ranger. I just wanted to know what skills I should put my skill points into. If you are unable to post it up on here, then please pm me. Thanks
DNF or Arado?

For DNF,

Basic build=5 jack spike and Rising shot+cancel, 1 machine gun, and I think 1 or 5 BBQ. Max critical hit(Mainly for maps) or don't touch it at all. Fastest gun to 5(I think, it should be at 50% faster). Headshot at 5+cancel.

Map build: Max headshot, death by revolver, and all cube moves besides Multi-headshot, leave that at 5.

PVP build:Max windmill, air raid and I think Mach kick. Get the ice nade and sniper from cross class skills.
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Old 11-20-2008, 12:18 AM   #11244 (permalink)
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most importantly pls get silver bullet too..lvl 1 please lol. and lvl 1 nade or no nades at all.

phys crit passive is debatable..since you can chug sharp eye potions for 50% crit anyway lol.

thats wat i do..just keep chugging sharp eye pots if you can afford them.

Changes in the Universal priest skills available to all priests before job change are as follows:

Smasher - apparently you can get it at lvl 1 now as a base class starter skill. damage is changed to % dmg + fixed dmg instead of the old fixed dmg per lvl. now when u grab someone with smasher, if you hold down the button, you can throw the person even farther than normal, pressing X instantly after the grab works as before too.

Upperslash - more dmg, bigger hit radius.

Slow heal - instead of getting this when you become a priest, you get smasher. To learn this skill now you need to be at least lv5. Heal is now affected by Your stat, Stamina. Sp needed to learn skill drops to 15 instead of the usual 20 per skill lvl.

Striking - Same as slow heal, Stamina affects buff effects...more stamina more damage. Base dmg bonus from striking is reduced...with more stamina you can get more dmg out of the buff. So basically instead of the fixed dmg you get from the skill maxed out at L5 as any other priest class other than a sader, your damage with striking will increase gradually as you level up due to the fact that your stamina goes up as your lvl goes up as well as with higher stam bonus increase from gears and such.

Lucky strike - Base dmg of skill is reduced.

Cure - sp is reduced from 20 to 10 to learn the skill now.

2nd rising - increased range/radius of attack

grasp hand of anger - 5.5cd increased to 6cd...wtf?

blessing of faith - wisdom affected buff. base increase of int / magic attack of skill has been reduced. now to get more dmg and more int bonus out of it you need more wisdom. Crusaders get to learn the skill at lvl 20 now instead of 10, other priest classes can learn it a 10 instead of 5..wtf?
lvl gap to learn the skill to the next lvl is reduced from 3 to 2....sp to learn skill has been reduced from 25 to 20.

blessing of pain or w/e...avenger buff.. hp reduction and mp change has been increased.
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Old 11-20-2008, 01:22 AM   #11245 (permalink)
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Does avenger come with this patch? What kind of skills does he have?
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Old 11-20-2008, 01:25 AM   #11246 (permalink)
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Does avenger come with this patch? What kind of skills does he have?
no avenger in this patch, i m patching as it is of now...bleah 1 hour or so to go...argh.

exo skill changes:

1)charge skill passive from 100sp to 50sp

2)lightning ball mini aoe has charge up + cancel effect and changes from 2 hits to 5 hits...dmg and slow effect is determined by how long u charge the skill

3)chakra of passion, str increase

4)chakra of calmness, stat increase

5)slow talisman, hp increase

6)weapon windmill throw, dmg decreased, charge is reduced from 0.5seconds to 0.3seconds, max charged up distance of weapon throw is reduced, max charged up dmg is reduced, non charge release dmg increased.

7)ping pong ball talisman hp increased

8)dog hp increased, duration of dog is decreased and cd of recast is increased, mp regen is increased

9)wild ground smash L35 skill cd is increased

10)big L40 windmill cd is increased

11)cloth mastery passive bonus is increased

12)exos now have 3 armor masteries, cloth , heavy and plate. heavy and plate mastery is the same.both will have str/stam/hp max/mp max/def bonuses all augmented.

13) most importantly, december is the expected release date for the upcoming exo patch for new magic based exo skills.

14) oh wow, exo Awakening skill Pre requisites, Lv3 Chakra of Passion + lv3 Chakra of calmness...FFS....and apparently the awakening has both or either phy and magical dmg properties based on the buffs you have on at the moment or something....

Exo awakening quest:
talk to all the required npcs as usual.
3 times kings ruin, 3 times vilmark.
50 teranite
talk to grandis for penultimate part of quest - Recipe for Sinya's Attachment Dragon Spirit Scultpure(need 10 big blue cubes,200 highest grade of harderner,30 obsidian or w/e u call it..the black ones need to upgrade them at the old man npc beside the horse)
final part of the quest requires 45 quest items that drops in vilmark/kings ruin.

Anyone with a priest L18 and above, can get free avatars with no stats and no time limit on them. click on the blue button/icon on the main webpage under the priest event section and the avatars will be sent to your mailbox. Newly created priests can also get them. there is also a poll event, firstly you need a L18 and above priest of any type, then i m not sure what else you need to do..kill something or w/e and the event will select 24 winners or something and the prize is 3 priest jars which apparently has a high chance of getting good rares/unique weapons.
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Old 11-20-2008, 04:13 AM   #11247 (permalink)
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added k3m to msn... and wtf is up with priests? even more ownage with more skill spam and buffs, or less dmg and more cd
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Old 11-20-2008, 04:35 AM   #11248 (permalink)
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Can someone please help me out?
Your assistance was given a few posts back.

But if you want MY advice. Don't be a ranger.

Or at least don't be a male one.
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Old 11-20-2008, 04:55 AM   #11249 (permalink)
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Originally Posted by Tetsmega View Post
DNF or Arado?

For DNF,

Basic build=5 jack spike and Rising shot+cancel, 1 machine gun, and I think 1 or 5 BBQ. Max critical hit(Mainly for maps) or don't touch it at all. Fastest gun to 5(I think, it should be at 50% faster). Headshot at 5+cancel.

Map build: Max headshot, death by revolver, and all cube moves besides Multi-headshot, leave that at 5.

PVP build:Max windmill, air raid and I think Mach kick. Get the ice nade and sniper from cross class skills.
thanks a lot, is there such a thing as a cross between map and pvp builds? or do you have to stay strictly within each build? cause i love windmill, but i want more of a map build i think... is it completley impossible to pvp with a map build?

edit: and at lvl 18 what should i get, cause for a map build i would have to use lvl 1 skills in order to use the lvl 25 skills you were saying, or should i get all the basic skills and then ADD either the pvp or map build skills?

Last edited by Labyrinth; 11-20-2008 at 05:35 AM.
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Old 11-20-2008, 05:34 AM   #11250 (permalink)
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thanks a lot, is there such a thing as a cross between map and pvp builds? or do you have to stay strictly within each build? cause i love windmill, but i want more of a map build i think... is it completley impossible to pvp with a map build?
You can pvp, just not as effective and you won't be of much a threat to higher level players who have pvp builds.

In other news, crusaders just became the new mid-upper tier pvp class
Passives that boost stats, passives that boost hp, passives that boost mp, all new skill revamps that raise almost every bloody thing in your stat box and finally, able to attack while in divine protection...
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