Old 11-24-2008, 02:52 PM   #11371 (permalink)
Firor's Fury
 
SorenEmblem's Avatar
 
Join Date: Jul 2006
Location: The Lanes Between
Posts: 3,059
Reputation: 35
Default

I've been thinking about trying this game, but I can't get Korean language support to play it.
__________________


World Of Warcraft - Wyrmrest Accord
Zandrius - Level 85 Worgen Priest
Tyrndamere - Level 82 Worgen Death Knight
Eravynn - Level 51 Draenei Shaman
Aelexan - Level 44 Night Elf Mage
Kaeun - Level 34 Draenei Paladin
Melliandra - Level 33 Human Warrior

Also playing: Runes of Magic (Gavadia), Guild Wars, Final Fantasy XI (Sylph)
SorenEmblem is offline   Reply With Quote
Old 11-24-2008, 03:47 PM   #11372 (permalink)
Marios's Mustache Wax
 
Join Date: Nov 2008
Posts: 4
Reputation: 10
Default

Is there any way for a newcomer to play on the korean servers? Is making a new account really impossible?
ECOth is offline   Reply With Quote
Old 11-24-2008, 04:38 PM   #11373 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

Quote:
Originally Posted by SorenEmblem View Post
I've been thinking about trying this game, but I can't get Korean language support to play it.
There are lots of guides on how to enable korean language support sprawled all over the foreign games section for windows vista and windows xp. Use the search button to narrow your searches.

Quote:
Originally Posted by ECOth View Post
Is there any way for a newcomer to play on the korean servers? Is making a new account really impossible?
It seems impossible for now unless...
1) You have a korean friend make one for you
2) Ask someone for an existing working account which he doesn't want
3) You're a citizen of korea and have a kssn of your own (Korean permanent residents included)
4) Beg like an idiot at the colg boards.
__________________

Last edited by dby2k; 11-24-2008 at 04:41 PM.
dby2k is offline   Reply With Quote
Old 11-24-2008, 05:13 PM   #11374 (permalink)
Marios's Mustache Wax
 
Join Date: Nov 2008
Posts: 4
Reputation: 10
Default

I see, well, I don't know what the colg boards are so I'll just say, if any of you have any spare accounts.. I'll be glad to take one of em.
ECOth is offline   Reply With Quote
Old 11-24-2008, 06:04 PM   #11375 (permalink)
Rock Man
 
photon's Avatar
 
Join Date: Sep 2007
Location: Frozen tundra of Canuckistan
Posts: 411
Reputation: 13
Default

Quote:
Originally Posted by Tetsmega View Post
By the way, do you guys have your korean ime set up like this?

qwerty
ㅂㅈㄷㄱ쇼
q w e r t y
ㅂㅈㄷㄱ ㅅ ㅛ

yes.
__________________
My Dungeons R Full Of Fighters!
-----------------------------------------
I like pretty much stared playing kDnF again =\ CockGoblin - Ozma Lunchtimer?
TreeFiddy - Captain Planet!!
RIP Port & KoolAid~▐▌♣▐▌ I Am Canadian!
"if you are from USA (except canada)"...Canada Isn't in USA :/
photon is offline   Reply With Quote
Old 11-24-2008, 06:37 PM   #11376 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

The awakening passive for infighter doesn't seem too useful unless you're really hard up for MP...
And anyone got any Screenshots or videos of infighters who max out Battle Aura mastery? I wanna see the range on it when maxed out haha.

Quote:
Originally Posted by ECOth View Post
I see, well, I don't know what the colg boards are so I'll just say, if any of you have any spare accounts.. I'll be glad to take one of em.
It's gonna be hard. It's gonna be even harder next year after the anime airs and acts as a promotion to the game as well. Looks like shade will see a major influx of english players into arad senki soon..... If the show is successful, it won't be long till arad will be able to catch up on the updates.

And a little more info about the practical usage of infighter masteries...
Hard Punch mastery is invaluable in pvp as it allows you to execute skills without getting interrupted due to superarmor. This much we all know but in practical usage, for example against another superarmor class it works great.
I pvped an exorcist with 4 points in my hard punch mastery and the exorcist(lvl 44) ended up getting mauled by my sway body blow. If you were to compare it without hard punch mastery, the exo could have easily interrupted with the instant charge attack. So even if you got your timing wrong and got knocked back, but with hard punch mastery, you will score a guaranteed hit and may end up stunning the opponent, giving you ample time to recover.

Also shadow boxer + sidewind(combo) = opponent spinning like a top and causes an enormous amount of hitstun

More event info ~~
On the 27th of November, for 1 week, you will be entitled to buy the 1 day river of lethe. If you dunno what it does, it basically resets your skills. However this 1 day lethe will only last 1 day lolz, but it's good to test out skills and such. At the end of the 1 day of usage, all your skills will revert back to your old build. You will be able to buy it in the cash shop for 3000 gold. This acts as a safeguard and a trial to the river of lethe(permanent) cash shop item, which will also be on sale at the discounted price of 9900 cera points for 1 or 14500 cera points for 2.

You hearing this k3m? If you wanna buy that river of lethe you better buy it during that one week, since it will cost below 10k cera points.
__________________

Last edited by dby2k; 11-24-2008 at 08:03 PM.
dby2k is offline   Reply With Quote
Old 11-24-2008, 09:12 PM   #11377 (permalink)
THK
`Doll's Dishwasher
 
THK's Avatar
 
Join Date: May 2006
Location: There! Not there, THERE!
Posts: 1,499
Reputation: 12
Send a message via MSN to THK
Default

Quote:
Originally Posted by dby2k View Post
The awakening passive for infighter doesn't seem too useful unless you're really hard up for MP...
And anyone got any Screenshots or videos of infighters who max out Battle Aura mastery? I wanna see the range on it when maxed out haha.

Also shadow boxer + sidewind(combo) = opponent spinning like a top and causes an enormous amount of hitstun
I wouldn't max the passive but I welcome it with open arms if it lets me do something retarded like gorgeous into heavenly, which it does allow so ha ha.

To put max battle aura in an example. Say with gorgeous, you have to use it up close, with battle aura you can hit with it in about one and a half infighters away from your opponent. With sidewind you can hit about two infighters or so away. I'm using characters as placement to get the mental image understood. With normals you can probably hit maybe one gunner away.

Also shadow boxing ignores hit recovery so yes, retarded hitstun will happen.
__________________
Peep Me On Dungeon Fighter Online. All my char names have THK in them.


china ruined my life on DnF anyway
THK is offline   Reply With Quote
Old 11-24-2008, 09:50 PM   #11378 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

A majority of the builds submitted to d-fighter did not pump the awakening passive, so I'm seriously doubting it's usefulness.
Ducking straight and ducking upper also no longer seem to be popular and are being left at level 1, in favor of getting machine jab to 5(some with cancel) and maxing out chopping hammer. Also all the builds with max technical mastery have holy counter now.
This is just the trend I'm seeing on d-fighter.

They should also make machine jab more robust and be able to cancel out of it, so as to avoid the downward punch it makes at the end.
__________________

Last edited by dby2k; 11-24-2008 at 09:54 PM.
dby2k is offline   Reply With Quote
Old 11-24-2008, 09:54 PM   #11379 (permalink)
THK
`Doll's Dishwasher
 
THK's Avatar
 
Join Date: May 2006
Location: There! Not there, THERE!
Posts: 1,499
Reputation: 12
Send a message via MSN to THK
Default

Quote:
Originally Posted by dby2k View Post
A majority of the builds submitted to d-fighter did not pump the passive, so I'm seriously doubting it's usefulness.
They should also make machine jab more robust and be able to cancel out of it, so as to avoid the downward punch it makes at the end.
The passive's increases aren't worth the sp, so there's no reason pumping it. The cooldown is only lowered by .5 seconds and the mp drop isn't much either. It's useful, but not worth raising.
__________________
Peep Me On Dungeon Fighter Online. All my char names have THK in them.


china ruined my life on DnF anyway
THK is offline   Reply With Quote
Old 11-24-2008, 10:03 PM   #11380 (permalink)
ChimaeraOne's Cookie
 
dby2k's Avatar
 
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
Default

Well screw the awakening passive then. Also gonna forgo pumping battle aura mastery since you can cover the range by shortening the distance.

Ducking holy counter!
__________________
dby2k is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 11:07 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.6.0
OnRPG, Copyright ©2003-2011, Game Entertainment Enterprises