|
|
#11371 (permalink) |
|
Firor's Fury
Join Date: Jul 2006
Location: The Lanes Between
Posts: 3,059
Reputation: 35
|
I've been thinking about trying this game, but I can't get Korean language support to play it.
__________________
![]() World Of Warcraft - Wyrmrest Accord Zandrius - Level 85 Worgen Priest Tyrndamere - Level 82 Worgen Death Knight Eravynn - Level 51 Draenei Shaman Aelexan - Level 44 Night Elf Mage Kaeun - Level 34 Draenei Paladin Melliandra - Level 33 Human Warrior Also playing: Runes of Magic (Gavadia), Guild Wars, Final Fantasy XI (Sylph) |
|
|
|
|
|
#11373 (permalink) | ||
|
ChimaeraOne's Cookie
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
|
Quote:
Quote:
1) You have a korean friend make one for you 2) Ask someone for an existing working account which he doesn't want 3) You're a citizen of korea and have a kssn of your own (Korean permanent residents included) 4) Beg like an idiot at the colg boards.
__________________
Last edited by dby2k; 11-24-2008 at 04:41 PM. |
||
|
|
|
|
|
#11375 (permalink) | |
|
Rock Man
Join Date: Sep 2007
Location: Frozen tundra of Canuckistan
Posts: 411
Reputation: 13
|
Quote:
ㅂㅈㄷㄱ ㅅ ㅛ yes.
__________________
My Dungeons R Full Of Fighters!
----------------------------------------- I like pretty much stared playing kDnF again =\ CockGoblin - Ozma Lunchtimer? TreeFiddy - Captain Planet!! RIP Port & KoolAid~▐▌♣▐▌ I Am Canadian! "if you are from USA (except canada)"...Canada Isn't in USA :/ |
|
|
|
|
|
|
#11376 (permalink) | |
|
ChimaeraOne's Cookie
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
|
The awakening passive for infighter doesn't seem too useful unless you're really hard up for MP...
And anyone got any Screenshots or videos of infighters who max out Battle Aura mastery? I wanna see the range on it when maxed out haha. Quote:
And a little more info about the practical usage of infighter masteries... Hard Punch mastery is invaluable in pvp as it allows you to execute skills without getting interrupted due to superarmor. This much we all know but in practical usage, for example against another superarmor class it works great. I pvped an exorcist with 4 points in my hard punch mastery and the exorcist(lvl 44) ended up getting mauled by my sway body blow. If you were to compare it without hard punch mastery, the exo could have easily interrupted with the instant charge attack. So even if you got your timing wrong and got knocked back, but with hard punch mastery, you will score a guaranteed hit and may end up stunning the opponent, giving you ample time to recover. Also shadow boxer + sidewind(combo) = opponent spinning like a top and causes an enormous amount of hitstun More event info ~~ On the 27th of November, for 1 week, you will be entitled to buy the 1 day river of lethe. If you dunno what it does, it basically resets your skills. However this 1 day lethe will only last 1 day lolz, but it's good to test out skills and such. At the end of the 1 day of usage, all your skills will revert back to your old build. You will be able to buy it in the cash shop for 3000 gold. This acts as a safeguard and a trial to the river of lethe(permanent) cash shop item, which will also be on sale at the discounted price of 9900 cera points for 1 or 14500 cera points for 2. You hearing this k3m? If you wanna buy that river of lethe you better buy it during that one week, since it will cost below 10k cera points.
__________________
Last edited by dby2k; 11-24-2008 at 08:03 PM. |
|
|
|
|
|
|
#11377 (permalink) | |
|
`Doll's Dishwasher
|
Quote:
To put max battle aura in an example. Say with gorgeous, you have to use it up close, with battle aura you can hit with it in about one and a half infighters away from your opponent. With sidewind you can hit about two infighters or so away. I'm using characters as placement to get the mental image understood. With normals you can probably hit maybe one gunner away. Also shadow boxing ignores hit recovery so yes, retarded hitstun will happen.
__________________
Peep Me On Dungeon Fighter Online. All my char names have THK in them. china ruined my life on DnF anyway |
|
|
|
|
|
|
#11378 (permalink) |
|
ChimaeraOne's Cookie
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
|
A majority of the builds submitted to d-fighter did not pump the awakening passive, so I'm seriously doubting it's usefulness.
Ducking straight and ducking upper also no longer seem to be popular and are being left at level 1, in favor of getting machine jab to 5(some with cancel) and maxing out chopping hammer. Also all the builds with max technical mastery have holy counter now. This is just the trend I'm seeing on d-fighter. They should also make machine jab more robust and be able to cancel out of it, so as to avoid the downward punch it makes at the end.
__________________
Last edited by dby2k; 11-24-2008 at 09:54 PM. |
|
|
|
|
|
#11379 (permalink) |
|
`Doll's Dishwasher
|
The passive's increases aren't worth the sp, so there's no reason pumping it. The cooldown is only lowered by .5 seconds and the mp drop isn't much either. It's useful, but not worth raising.
__________________
Peep Me On Dungeon Fighter Online. All my char names have THK in them. china ruined my life on DnF anyway |
|
|
|
|
|
#11380 (permalink) |
|
ChimaeraOne's Cookie
Join Date: Sep 2007
Location: 横浜市
Posts: 1,375
Reputation: 42
|
Well screw the awakening passive then. Also gonna forgo pumping battle aura mastery since you can cover the range by shortening the distance.
Ducking holy counter!
__________________
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|