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#6783 (permalink) | |
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`Doll's Dishwasher
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Quote:
I said, PERSONALLY, if one isn't using muskets I don't think maxing cross shot is worth it, I didn't say NOT to get it. I told you my personal views. For the record I have not taken a spitfire past 30 nor am I any good with gunners. Take anything I say about that class with a grain of salt. My familiarities lie with mages, ghost knights and priests.
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Peep Me On Dungeon Fighter Online. All my char names have THK in them. china ruined my life on DnF anyway Last edited by THK; 01-06-2008 at 06:13 PM. |
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#6784 (permalink) |
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Sonic’s Milkshake
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You need level 5 crossshot for Black Rose Squadron. For all sakes and purposes here is my ideal spitfire build.
![]() I am really starting to like rising shot which is why its level 5. Mach Cancel is really good and I think is required for Spitfires. I maxed out both bullets and flash grenade. The high angle sliding is to set up the barbeque. Again this game is very lenient with skills and stuff so try out moves and see what you like. There isn't no cookie cutter builds, it's mostly by our likes and dislikes. |
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#6785 (permalink) |
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Holy Hand Grenade
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I just made a Striker today. But no one seems to have any knowledge on which skills i should focus on.
So as of right now i am only getting the pre-requisites for higher lvls skill and conserving my SP until i get some solid info. I don't want to "wing" it. As of right now i might as well delete half my chars because i winged it and messed up. If any of you have any info or insight to strikers and their skills please let me know. |
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#6789 (permalink) | |
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Still learning the ropes
Join Date: May 2006
Posts: 25
Reputation: 10
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Quote:
Super armor is, good and bad. If you want pvp, I'd say get a lot of it, but it's really up to you, personally I don't depend on mine, therefore I have level 1, +1 level with set. People end up just running away from you in pvp anyways, and in maps...well running into 50 monsters with super armor will get ya killed, I can tell you that. Still pretty good in pvp/maps, if you use it correctly. ( Currently level 1 ) Vital aiming is ...VITAL in everything! The cooldown is pretty low, and the effect is for all party members, and it only costs like...16 mp? or so. Still it isn't worth maxing it. Level 6~8 would suffice. That's like 50-60% crit rate...MMMMMM! ( get at least 50% )Iron Mountain, the shoulder move. Doesn't need to be leveled in my opinion. It does pretty good damage though, and has a good damage increase when you level it, but the points could be put to better use in other areas. ( Currently level 1 ) One Inch punch and the cancel is needed. Haven't really decided on what level I want it though. ( Around 10 probably. 13 is max I think. ) Lightning dance, pretty good at level 1, doesn't do that much damage to that many monsters though, but the invincibility frames are pretty nice when you need to get out of a pickle. Very good in pvp especially with the level 50 freezing glove. ( Currently level 1 ) The attack up, -aspd skill, I have that maxed, which I really shouldn't have done so early since I hardly ever use it on maps. It costs like 60+ mp so you better make it worth it. ( Currently level 11 ) ![]() That's all I want to say about strikers for now, everything else is pretty straightforward. Get more lowkick if you want, the other low kick ( that slows down things ) is far more potent but it also costs 2x the mp. I wouldn't max it, but I might get more regular low kick later. Get Tornado Kick for pvp, and the quick get up skill. I even threw in crouch for my Striker. I'll give more info after you reply. ~ Clackshuu |
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