Remember, this is for the Glove Assassin. They're the ones that shoot stars from far away.
How To Be SSS
A guide by Chen
Due to popular request
Introduction
This is for the fellow Assassin who needs a little guidance on how to become
Super,
Strong, and most importantly,
Sexy.
In other words, this is a build made specifically for the Glove Assassin, that (in my opinion) uses the skill points well. This always seems to worry people due to their sparse availability.
And yes, I pretty much copied and pasted this from my Claw Assassin guide, sue me. :P
And now, without further ado...
Stats
Okay, you're a glove Assassin. You run around and shoot stars, meaning you keep your distance. Do you really need anything else like Vit? I think not. Just pump Dex all the way.
Skills
The following information was obtained from Ghost Land. They may or may not be accurate.
Range Master - A passive skill that increases your damage with any Glove-type weapon.
Available at Level 10
Level 1: 1% damage increase
Level 2: 2% damage increase
Level 3: 3% damage increase
Level 4: 4% damage increase
Level 5: 5% damage increase
Level 6: 6% damage increase
Level 7: 7% damage increase
Level 8: 8% damage increase
Level 9: 9% damage increase
Level 10: 10% damage increase
Level 11: 11% damage increase
Level 12: 12% damage increase
Level 13: 13% damage increase
Level 14: 14% damage increase
Level 15: 15% damage increase
Level 16: 16% damage increase
Level 17: 17% damage increase
Level 18: 18% damage increase
Level 19: 19% damage increase
Level 20: 20% damage increase
A must-have skill in my opinion. As I have stated before, since this is a multiplier, the damage boosts won't be noticeable in the beginning. However, later on in the game, as you get stronger, the skill will truly start to shine and give you a more significant boost.
Penetrator - Kinky. ;D
Available at Level 13
Level 1: SP 13, damage 80%
Level 2: SP 13, damage 80%
Level 3: SP 13, damage 85%
Level 4: SP 13, damage 90%
Level 5: SP 13, damage 95%
Level 6: SP 26, damage 105%
Level 7: SP 26, damage 110%
Level 8: SP 26, damage 115%
Level 9: SP 26, damage 120%
Level 10: SP 26, damage 125%
Level 11: SP 39, damage 135%
Level 12: SP 39, damage 140%
Level 13: SP 39, damage 145%
Level 14: SP 39, damage 150%
Level 15: SP 39, damage 155%
Level 16: SP 52, damage 165%
Level 17: SP 52, damage 170%
Level 18: SP 52, damage 175%
Level 19: SP 52, damage 185%
Level 20: SP 52, damage 190%
Remember, this skill hits FOUR enemies. Great skill. ;D
Double Shot - Double the stars, double the fun!
Available at Level 18
Level 1: SP 17, damage 110%
Level 2: SP 17, damage 120%
Level 3: SP 17, damage 130%
Level 4: SP 17, damage 140%
Level 5: SP 17, damage 150%
Level 6: SP 34, damage 170%
Level 7: SP 34, damage 180%
Level 8: SP 34, damage 190%
Level 9: SP 34, damage 200%
Level 10: SP 34, damage 210%
Level 11: SP 51, damage 230%
Level 12: SP 51, damage 240%
Level 13: SP 51, damage 250%
Level 14: SP 51, damage 260%
Level 15: SP 51, damage 270%
Level 16: SP 68, damage 290%
Level 17: SP 68, damage 300%
Level 18: SP 68, damage 310%
Level 19: SP 68, damage 320%
Level 20: SP 68, damage 330%
Remember that at max level the damage is 330% for EACH star. So, you can hit either two enemies for 330% each, or hit one enemy for a whoopin 660%. Pretty nice.
Envenom - So stereotypical.
Available at Level 23
Level 1: SP 19, 40% success rate
Level 2: SP 19, 42% success rate
Level 3: SP 19, 44% success rate
Level 4: SP 19, 46% success rate
Level 5: SP 19, 48% success rate
Level 6: SP 38, 50% success rate
Level 7: SP 38, 52% success rate
Level 8: SP 38, 54% success rate
Level 9: SP 38, 56% success rate
Level 10: SP 38, 58% success rate
Level 11: SP 57, 60% success rate
Level 12: SP 57, 62% success rate
Level 13: SP 57, 64% success rate
Level 14: SP 57, 66% success rate
Level 15: SP 57, 68% success rate
Level 16: SP 76, 70% success rate
Level 17: SP 76, 72% success rate
Level 18: SP 76, 74% success rate
Level 19: SP 76, 76% success rate
Level 20: SP 76, 78% success rate
This would be a phenomenal skill except for one thing, it lowers the exp you gain from the enemy. More on that later in the guide.
Detoxify - Free antidote!
Available at Level 28
Level 1: SP 25, 40% success rate
Level 2: SP 25, 42% success rate
Level 3: SP 25, 44% success rate
Level 4: SP 25, 46% success rate
Level 5: SP 25, 48% success rate
Level 6: SP 50, 50% success rate
Level 7: SP 50, 52% success rate
Level 8: SP 50, 54% success rate
Level 9: SP 50, 56% success rate
Level 10: SP 50, 58% success rate
Level 11: SP 75, 60% success rate
Level 12: SP 75, 62% success rate
Level 13: SP 75, 64% success rate
Level 14: SP 75, 66% success rate
Level 15: SP 75, 68% success rate
Level 16: SP 100, 70% success rate
Level 17: SP 100, 72% success rate
Level 18: SP 100, 74% success rate
Level 19: SP 100, 76% success rate
Level 20: SP 100, 78% success rate
There's really no need to put any points into this, but still learn it since it's nice to have as being poisoned is really annoying.
Invisibility - Ninja camouflage!
Available at Level 33
Level 1: SP 25, hidden for 23 seconds
Level 2: SP 25, hidden for 26 seconds
Level 3: SP 25, hidden for 29 seconds
Level 4: SP 25, hidden for 32 seconds
Level 5: SP 25, hidden for 35 seconds
Level 6: SP 50, hidden for 38 seconds
Level 7: SP 50, hidden for 41 seconds
Level 8: SP 50, hidden for 44 seconds
Level 9: SP 50, hidden for 47 seconds
Level 10: SP 50, hidden for 50 seconds
Level 11: SP 75, hidden for 53 seconds
Level 12: SP 75, hidden for 56 seconds
Level 13: SP 75, hidden for 59 seconds
Level 14: SP 75, hidden for 62 seconds
Level 15: SP 75, hidden for 65 seconds
Level 16: SP 100, hidden for 68 seconds
Level 17: SP 100, hidden for 71 seconds
Level 18: SP 100, hidden for 74 seconds
Level 19: SP 100, hidden for 77 seconds
Level 20: SP 100, hidden for 80 seconds
Cool effect, but Level 1 is really all you need. Great as an emergency escape when you're being gang banged. Like always, learn it but then leave it alone.
Mirror Image - ~Can't touch this na na na na, na na, na na~ (Increases dodging rate)
Available at Level 38
Level 1: SP 24, lasts 35 seconds
Level 2: SP 24, lasts 40 seconds
Level 3: SP 24, lasts 45 seconds
Level 4: SP 24, lasts 50 seconds
Level 5: SP 24, lasts 55 seconds
Level 6: SP 48, lasts 60 seconds
Level 7: SP 48, lasts 65 seconds
Level 8: SP 48, lasts 70 seconds
Level 9: SP 48, lasts 75 seconds
Level 10: SP 48, lasts 80 seconds
Level 11: SP 72, lasts 85 seconds
Level 12: SP 72, lasts 90 seconds
Level 13: SP 72, lasts 95 seconds
Level 14: SP 72, lasts 100 seconds
Level 15: SP 72, lasts 105 seconds
Level 16: SP 96, lasts 110 seconds
Level 17: SP 96, lasts 115 seconds
Level 18: SP 96, lasts 120 seconds
Level 19: SP 96, lasts 125 seconds
Level 20: SP 96, lasts 130 seconds
Yeah this is a pretty neat skill, but you were already not getting hit anyway so it's useless for a Glove Assassin. :P Well, not useless, but less effective.
Spirit Force - SUPER SAIYAN
Available at Level 40
A skill that transforms you into a Soul Demon, which is essentially a buffed up version of Rage. Activating this will require a full Rage bar. Leveling this will increase power of the Soul Demon.
This is a common Force skill that is available to all classes of all factions.
Dragon Strike - We need more creative names
Available at Level 50
A buffed up version of Palm Force. Faster, stronger, longer, and penetrates up to 3 monsters. Leveling this will increase damage.
This is a common Force skill that is available to all classes of all factions.
SSS Skill Build
Now this is the actual build that I made and so far I have no complaints. The first column is the Level you should be on, followed by the actions you should take, and the number in the paranthesis is the number of points you should have in that skill right now. Remember that when you learn a skill, you automatically gain the first Level of it with it.
Level 10: Learn Range Master (1)
Level 11: Raise Range Master (3)
Level 12: Save both points
Level 13: Learn and Raise Penetrator (5)
Level 14: Raise Range Master (5)
Level 15: Raise Range Master (7)
Level 16: Raise Range Master (9)
Level 17: Save both points
Level 18: Learn and Raise Double Shot (5)
Level 19: Raise Range Master (11)
Level 20: Raise Range Master (13)
Level 21: Raise Range Master (15)
Level 22: Raise Range Master (17)
Level 23: Raise Range Master (19), Learn Envenom (1)
Level 24: Raise Range Master (20), Save remaining point
Level 25: Save both points
Level 26: Raise Double Shot (10)
Level 27: Save both points
Level 28: Save both points, Learn Detoxify (1)
Level 29: Raise Double Shot (15), Save remaining point
Level 30: Save both points
Level 31: Raise Double Shot (20)
Level 32: Save both points
Level 33: Save both points, Learn Invisibility (1)
Level 34: Raise Penetrator (10), Save remaining point
Level 35: Save both points
Level 36: Raise Penetrator (15)
Level 37: Save both points
Level 38: Save both points, Learn Mirror Image (1)
Level 39: Raise Penetrator (20), Raise Mirror Image (2)
Level 40: Raise Mirror Image (4)
Level 41: Raise Mirror Image (5), Save remaining point
Level 42: Save both points
Level 43: Save both points
Level 44: Save both points
Level 45: Save both points
Level 46: Save both points
Level 47: Save both points
Level 48: Save both points
Level 49: Save both points
Level 50: Learn and Raise Dragon Strike (20)
Level 51: Raise Mirror Image (7)
Level 52: Raise Mirror Image (9)
Level 53: Raise Mirror Image (11)
Level 54: Raise Mirror Image (13)
Level 55: Raise Mirror Image (15)
Level 56: Raise Mirror Image (17)
Level 57: Raise Mirror Image (19)
Level 58: Raise Mirror Image (20), Raise Envenom (2)
Level 59: Raise Envenom (4)
Level 60: Raise Envenom (5), Save Point (1)
And so to recap, in the end at Level 60 you have:
20 in Range Master
20 in Penetrator
20 in Double Shot
5 in Envenom
1 in Detoxify
1 in Invisibility
20 in Mirror Image
0 in Spirit Force
20 in Dragon Strike
FAQs
Difference between Penetrator and Double Shot?
-These are both powerful and extremely useful skills, but are fit for different situations. Penetrator, although has a low damage multiplier, can hit up to 4 enemies at once. By hitting 4 enemies, you really boost the damage of Penetrator to 760%.
Double Shot, although is pretty expensive in terms of SP, is a
great skill when fighting 1 enemy. It has the potential to hit 2 targets, but I think it's better to just focus all its power on one to quickly finish it off.
Why max Double Shot first?
-This part is experimental. Feel free to change if you feel it suits you better. But personally I think it's wise to raise
Double Shot first so you can quickly take out targets. I mean, how often do you find mobs of 3 or 4 anyway?
Why did you save some points on some levels?
-Active skills increase their SP consumption after every 5th level. If you used that remaining point or two, you'd be doubling the SP consumption of it, for
only a small damage increase. It isn't worth the extra cost. By increasing it by intervals of 5, it's more tolerable.
No Spirit Force?
-It's horrible, absolutely horrible. AND it replaces your previous Rage pernamently. It forces you to melee, which defeats the whole purpose of becoming a Glove Assassin.
Closure
And there you have it. I have taught you the ways of the SSS, you should be honored. Best of luck with your character and may prosperity cross paths with it. Remember to be kind to those around you and keep life fun. And most importantly take a 10 minute break for every 1 hour of play.
Questions, comments, and critiques are welcome as well as encouraged. See ya soon! =]
-Chen-