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Old 05-05-2007, 07:06 PM   #1 (permalink)
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Default Graphical BBG

Well, Ive been on these forums for quite some time. And never really looked in this section but now I want to make a Graphical BBG. So If you could link some good Tut' sites that would greatly be apprciated.
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Old 05-05-2007, 07:16 PM   #2 (permalink)
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tutorialized is a really good place, also try highend3d.com if you use any industry leading tools, blender included
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Old 05-06-2007, 12:21 AM   #3 (permalink)
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I'm guessing it BBG means Bulliton Board Game.

In that case, I'd recomend PHP tutorials at tutorialized, along with some mySQL database tutorials.
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Old 05-06-2007, 10:48 PM   #4 (permalink)
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Sorry for not giving a better explination. BBG = Browser Based Game.
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Old 05-06-2007, 11:09 PM   #5 (permalink)
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You want a 2d game that you can walk around using the arrow keys and such? This is possible i have done it before but its VERY hard
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Old 05-07-2007, 04:53 AM   #6 (permalink)
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Quote:
Originally Posted by Dennis56 View Post
You want a 2d game that you can walk around using the arrow keys and such? This is possible i have done it before but its VERY hard
yes..
i already built like that.. but stuck.. i don't know what to do?? since i just created those but i don't understand the system..
Quote:
Sorry for not giving a better explination. BBG = Browser Based Game.
i'm surprised about BBG meaning??
BBG means Bulliton Board Game. >> this the right one.. i already created this on my forum/board.. but it death.

Browser Based Game?? u create a browser that can play game?? i don't understand what u mean above..
we called your idea as MUD.. Multi User Domain. u can check on onrpg forum (MUD)
actualy.. i wanna create MUD = multi user Dungeon.. where u can create your own dungeon??
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Old 05-08-2007, 12:49 AM   #7 (permalink)
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Ok, let me start over I was wondering if anyone had tut's for a Graphical MUD..
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Old 05-08-2007, 05:23 PM   #8 (permalink)
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Well, there's direct from scratch to graphical mud tutorial. There are some tutorials which'll let you write a text-based mud fairly quickly, but even those need you to have the programmer 'mindset' (can't really explain this, but if you program, you know exactly what I'm talking about).

My advice to you is to start small and work your way up. If you want a browser based graphical game, try getting started with Java.

If you're up for making a non-browser game, go for C++ (Getting Started with C(++)).
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Old 05-08-2007, 08:54 PM   #9 (permalink)
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Thanks there man I see If I can tackle Java.
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