Old 05-06-2007, 02:48 PM   #21 (permalink)
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I've been seriously thinking of purchasing one over the summer (Which is in two weeksish). I know what I'm getting, I know how much it costs, and I have the money. What I'm asking you guys is my chances of finding one. Just a regular, purchased from a store one too. Do areas like Best Buy and Fry's still get shipments every once and awhile? Because I haven't seen a purchaseable PS3 in a long time.


To tell you str8 up.. i have absolutely no doubt.. that you'll get one.. im a 100% sure you will and its a great! system i own resistance fall of man.. but when you get your ps3 i suggest you get ''Lair''
Its going to be a PS3 Hit it will be the reason that some people purchase a ps3.. your a knight on a dragon jumping off your dragon to jump on the enemys dragon to kill him while u jump to jur dragon in the air.. and jur dragon flys under ju. (you can move the dragon with your controller)


heres a preview of it right here.. comes out in the summer.

http://www.youtube.com/watch?v=Ex1F6vRasNU
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Old 05-06-2007, 04:38 PM   #22 (permalink)
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Ah yes, I've hounded the previews for it. All of the features are amazing. But I'm fixing to get Resistance first. 4 out of every 5 people I ask recommend Resistance for my first buy.
It's alot like halo and don't think just because insomniac games made it, it's anything like Ratchet and Clank. It's not.
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Old 05-06-2007, 05:04 PM   #23 (permalink)
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It's alot like halo and don't think just because insomniac games made it, it's anything like Ratchet and Clank. It's not.
Yeah, I've read about it and watched a few previews. The setting is badass, and even though Insomniac is doing a more serious approach than Ratchet and Clank, the alien weaponry in this game are still genius.
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Old 05-06-2007, 05:31 PM   #24 (permalink)
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It's alot like halo and don't think just because insomniac games made it, it's anything like Ratchet and Clank. It's not.

If your talking about resistance <,correct me if im wrong.


Resistance is Nothing! like halo. Even thoe you dont use much stratagy in Resistance you.. use more stratagy then you do in halo.

Halo is just a crazy game where if you shoot someone from behind your mostlikely going to win.
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Old 05-06-2007, 07:56 PM   #25 (permalink)
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Just don't get that F1 game.I had to look at the console to actualy see it was a PS3.
While the driving felt awsome and realistic,i didn't notice anything "WOW!" on the graphics.Let's say they were a Trackmania:Nations on steroids.

Motorstorm had sweet graphics but i kind of expected better from videos and screenshots.
Oh well,they'll get better .
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Old 05-06-2007, 09:06 PM   #26 (permalink)
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Just don't get that F1 game.I had to look at the console to actualy see it was a PS3.
While the driving felt awsome and realistic,i didn't notice anything "WOW!" on the graphics.Let's say they were a Trackmania:Nations on steroids.

Motorstorm had sweet graphics but i kind of expected better from videos and screenshots.
Oh well,they'll get better .
Yea in my opinion, Motorstorm gets old, quick. As for Resistance being like halo, i wasn't comparing resistance's strategy. Instead I was saying that it feels like Halo, with the physics and a little futuristic. The single player is really good but i'm not a huge fan of the online. But the reason that Resistance is more serious is because it flopped on R&C. When you play R&C, you don't see gloomy scenes and it really didn't impress alot of R&C fans. Anyways, after the game came out, it flopped and so they tried it again in Resistance and it worked due to the new characters and setting.

BTW, Don't get Gundam. It has to be the worst game for the PS3. Also, armored Core isn't that great. I played that demo, and I'm like: that's it? It doesn't live up to the PS3's potential.
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Old 05-06-2007, 09:29 PM   #27 (permalink)
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You cannot compare Halo and Resistance.

Bottom line. They are two great games that are uncomparable because they are set at two different times, two completely different story lines, two different consoles, two different developers, and are just not the same.
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