Old 05-22-2007, 03:42 PM   #11 (permalink)
Link's Dirty Sock
 
Mordecai's Avatar
 
Join Date: May 2006
Location: Abbotsford, BC
Posts: 49
Reputation: 10
Send a message via MSN to Mordecai
Default

I don't believe they ever said anything about raising the level cap in GW:EN. It would be utterly useless, and unbalance the ENTIRE game. In GW2 there will be a lvl 100 or infinite lvl cap, and it will be a more traditional MMORPG. I just hope they retain some strategy such as the 8 skill bar thing.

Don't ruin a good thing A-net!
__________________
Guild Wars: Stephan Pastis (Pearls Before Swine for the win!)
Mordecai is offline   Reply With Quote
Old 05-22-2007, 04:13 PM   #12 (permalink)
Ape for Diddy
 
Salvation's Avatar
 
Join Date: May 2006
Location: London
Posts: 257
Reputation: 10
Default

in GW2 they plan to have less skills than GW1 since the hundreds and hundreds of skills soon became too many to manage.

instead they will have a smaller amount but the skills will do different things in different situation. eg. using a skill while jumping will have different effects than using the same skill while being surrounded by enemies.

also there will be jumping and swimming and other stuff not seen before in GW1
__________________




YOU ARE...EPIC. FAIL.
Salvation is offline   Reply With Quote
Old 05-22-2007, 04:19 PM   #13 (permalink)
The Beast of the East
 
cinderboy's Avatar
 
Join Date: May 2006
Location: The Internetz
Posts: 13,120
Reputation: 228
Send a message via MSN to cinderboy
Default

Quote:
Originally Posted by Salvation View Post
in GW2 they plan to have less skills than GW1 since the hundreds and hundreds of skills soon became too many to manage.

instead they will have a smaller amount but the skills will do different things in different situation. eg. using a skill while jumping will have different effects than using the same skill while being surrounded by enemies.

also there will be jumping and swimming and other stuff not seen before in GW1
a link or 2 will be useful ~
__________________
cinderboy is offline   Reply With Quote
Old 05-22-2007, 04:55 PM   #14 (permalink)
SuperKenshin's Servent
 
Yazhgar's Avatar
 
Join Date: Dec 2006
Location: Finland
Posts: 1,096
Reputation: 33
Send a message via MSN to Yazhgar
Default

I think they mentioned about those in reviews, but then I just think they mentioned jumping/sliding/swimming in it, not that they affect skill or something, but I didnt really read all of it.
Yazhgar is offline   Reply With Quote
Old 05-22-2007, 05:01 PM   #15 (permalink)
Master Chief's Windex
 
Join Date: Aug 2006
Location: Singapore - Our homeland
Posts: 89
Reputation: 10
Default

The thing about raising the cap in GW 2 is pretty much confirmed but to what maximum level is not confirmed yet and the exact implementation is not announced yet and is just a speculation.

For more info, http://wiki.guildwars.com/wiki/Guild_Wars_2 (Guild Wars' own wiki, not the one from the official Wikipedia website) Basically this link also contains information about interaction with the environment as well like jumping, swimming, climbing trees..
eplipswich is offline   Reply With Quote
Old 05-22-2007, 05:08 PM   #16 (permalink)
Feedbacker
 
Raiyne's Avatar
 
Join Date: May 2006
Location: The Middle of the Stairs
Posts: 13,251
Reputation: 116
Default

I don't think an increase in level cap is really going to make things more fun, its just going make getting to the max level take longer, which should be the opposite of what they are trying to do.
__________________

Everytime I post, I think Murph is about to punch me.
Last.fm
Hey Raiyne
Raiyne is offline   Reply With Quote
Old 05-22-2007, 05:18 PM   #17 (permalink)
ChimaeraOne's Cookie
 
Melton's Avatar
 
Join Date: May 2006
Location: Singapore. o_o
Posts: 1,367
Reputation: 26
Default

Everyone's been saying the same thing about level cap. But the thing about level caps is how they manage it, if the level cap is high but not too much of a grind, then it's a good thing. Afterall, different areas to explore for different levels could be a good thing. And Guild Wars IS really good at originality afterall.
__________________
Melton is offline   Reply With Quote
Old 05-22-2007, 05:26 PM   #18 (permalink)
The Beast of the East
 
cinderboy's Avatar
 
Join Date: May 2006
Location: The Internetz
Posts: 13,120
Reputation: 228
Send a message via MSN to cinderboy
Default

I hope at least 50% of the maps are instances
__________________
cinderboy is offline   Reply With Quote
Old 05-22-2007, 07:40 PM   #19 (permalink)
Pipster's Punk
 
Jin-Roh's Avatar
 
Join Date: May 2006
Location: Computer?
Posts: 2,433
Reputation: 122
Default

This has been posted before, I'm sure we all know. I'm not trying to be mean but its true that this was found a long time ago.

BTW.

The game isn't coming out in 2008, thats testing, Lik *G Lead* said he thinks he saw them say they EXPECT it to be 2009, or 2010 *wow 2010 that sounds so big lol.*

GWEN as far as they said will have no lvl cap. They even said that on G4tv. But also note, they might not.

Erm I think we will have like 4 new classes.

Charr *we use to fight in Prophs as mobs*

Bear-Humans *they can transform into bears*

Plant-Humans *they are basiclly plant people.*

And something else that were npc in Proh and pets in all.

~Roh
__________________
Jin-Roh is offline   Reply With Quote
Old 05-22-2007, 09:13 PM   #20 (permalink)
Illgamez Insomniac
 
gloomba38's Avatar
 
Join Date: Sep 2006
Location: USA
Posts: 2,289
Reputation: 65
Default

Quote:
Originally Posted by Jin-Roh View Post
This has been posted before, I'm sure we all know. I'm not trying to be mean but its true that this was found a long time ago.

BTW.

The game isn't coming out in 2008, thats testing, Lik *G Lead* said he thinks he saw them say they EXPECT it to be 2009, or 2010 *wow 2010 that sounds so big lol.*

GWEN as far as they said will have no lvl cap. They even said that on G4tv. But also note, they might not.

Erm I think we will have like 4 new classes.

Charr *we use to fight in Prophs as mobs*

Bear-Humans *they can transform into bears*

Plant-Humans *they are basiclly plant people.*

And something else that were npc in Proh and pets in all.

~Roh
Azura is the other one, those ugly little things you got for minipets.

And GWEN is not raising the level cap... it's still 20.

I, for one, can't wait for the new dungeons in GWEN, and I kinda want to see what these PvE-only skills will be like. I honestly don't care about GW2, it's still a huge amount of time away.
gloomba38 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT. The time now is 07:38 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.6.0
OnRPG, Copyright ©2003-2011, Game Entertainment Enterprises