Fatigue-the reduction of exp for a period of time in DG right? It wasn't a major problem in fact it was hardly a bother. so what if you can't get full exp for what like 5-6 mins? I'd usually just pay the medic to get rid of it or go afk till it wears out. I liked this better than MS's lose 5-10% death penalty and lose hours of training time in the process. I can deal with a 5-6min break everytime I die. losing over a 100k exp from being killed by lag, hackers using vac, or just plain carelessness each time I die is way more irratating. ROSE online wasn't even as bad as MS when you die (you lose 3% but can be respawned in the same map or a select town) as it's really easy to be overcome by AOS monsters lag or no lag.
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"Rules do not exist to bind you, they exist so you may know your freedoms"
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http://myanimelist.net/animelist/Kashis
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