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Old 07-20-2007, 12:07 AM   #1 (permalink)
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Default Looking for Some Guidance in an Java MMO

First some background: I'm a 15-year-old kid who's been programming off and on for a few years now, and I've worked with a couple different languages. I created a browser-based RPG using PHP/MySQL called Forbidden Gates, which I never finished (mostly because I never intended to finish it). I have also had some experience with graphics programming with VB6 and DirectX, but not very much.

Just recently I decided that I wanted to attempt to create a stand-alone MMO, so I started learning Java, for 2 reasons. 1) I've heard that networking in Java is pretty easy compared to other languages (which is something I haven't had experience with in PHP, obviously), and 2) I want to be able to easily compile for multiple platforms. So far, I've been able to do some basic things with it, such as file input, a basic tile engine, a client-server program, a basic GUI, etc., so I've decided to go ahead and start with my MMO.

That's where you come in. I'm not new to programming, but I am pretty new to many of the things that will be required of me. I am looking for someone who can act as sort of a mentor through this project. Someone who I can turn to when I have questions, and can give me advice on how to do things better.

A little about the game: The game (called Kalgoron), will be a free, 2D (not-isometric) MMORPG, programmed in Java, similar to games such as The Mana World, Thang, and Daimonin. The style of graphics I am hoping for is similar to the graphics featured in the SNES and Gameboy Zelda games (depending on how good of artists I can get). It will feature a (hopefully) massive world, tons of items, tons of NPCs, many of Quests, and a variety of Skills. I am working on setting up a project space on code.google.com where I write down my ideas for the game. I'll post the link for that as soon as it's ready.

Thanks in Advance,
-Eddy
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Old 07-20-2007, 12:39 AM   #2 (permalink)
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Our current project is being written in Java. Granted, I'm not a programmer, and I keep the programmers pretty busy, but I may at least be able to get you access to the answers you need. NOTE: Please don't post questions about your game on our forums.

Good luck!

P.S. For the record, 3d games are, in many ways, easier to create than 2d games.
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Old 07-20-2007, 01:04 AM   #3 (permalink)
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Thanks, I'll take a look at the site.

Quote:
Originally Posted by Khanstruct View Post
For the record, 3d games are, in many ways, easier to create than 2d games.
How so? I've always thought that a third dimension adds a whole lot more complexity.
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Old 07-21-2007, 09:26 AM   #4 (permalink)
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If yuo are willing, I could include you as one of the programmers on my current project, Flux.

Flux is planned to be a 3D MMORPG set in space. That's about all I can say at this time because A: we are still working on finalizing the actual design and B: There are some inovative things in there I would rather not share at this time.

If you are willing to work on my project besides you own I think you would learn a lot that way. Besides that I could from time to time take on some parts of your game as well when needed and time permitting.

I understand you would prefer working solely on your own game but working together with an experienced Java programmer would be a real boost for your knowlegde of the language as well as help me out off course .
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